590 lines
14 KiB
C
590 lines
14 KiB
C
/*
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* This file Copyright (C) 2009-2014 Mnemosyne LLC
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*
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* It may be used under the GNU GPL versions 2 or 3
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* or any future license endorsed by Mnemosyne LLC.
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*
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* $Id$
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*/
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#define _XOPEN_SOURCE 600 /* needed for recursive locks. */
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#ifndef __USE_UNIX98
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#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
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#endif
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef __HAIKU__
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#include <limits.h> /* PATH_MAX */
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#endif
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#ifdef _WIN32
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#include <process.h> /* _beginthreadex (), _endthreadex () */
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#include <windows.h>
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#include <shlobj.h> /* SHGetKnownFolderPath (), FOLDERID_... */
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#else
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#include <unistd.h> /* getuid() */
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#ifdef BUILD_MAC_CLIENT
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#include <pthread.h>
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#endif
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#include "transmission.h"
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#include "file.h"
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#include "list.h"
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#include "log.h"
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#include "platform.h"
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#include "session.h"
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#include "utils.h"
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/***
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**** THREADS
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***/
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#ifdef _WIN32
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typedef DWORD tr_thread_id;
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#else
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typedef pthread_t tr_thread_id;
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#endif
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static tr_thread_id
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tr_getCurrentThread (void)
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{
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#ifdef _WIN32
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return GetCurrentThreadId ();
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#else
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return pthread_self ();
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#endif
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}
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static bool
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tr_areThreadsEqual (tr_thread_id a, tr_thread_id b)
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{
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#ifdef _WIN32
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return a == b;
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#else
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return pthread_equal (a, b) != 0;
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#endif
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}
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/** @brief portability wrapper around OS-dependent threads */
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struct tr_thread
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{
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void (* func)(void *);
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void * arg;
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tr_thread_id thread;
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#ifdef _WIN32
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HANDLE thread_handle;
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#endif
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};
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bool
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tr_amInThread (const tr_thread * t)
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{
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return tr_areThreadsEqual (tr_getCurrentThread (), t->thread);
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}
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#ifdef _WIN32
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#define ThreadFuncReturnType unsigned WINAPI
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#else
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#define ThreadFuncReturnType void
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#endif
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static ThreadFuncReturnType
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ThreadFunc (void * _t)
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{
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tr_thread * t = _t;
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t->func (t->arg);
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tr_free (t);
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#ifdef _WIN32
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_endthreadex (0);
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return 0;
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#endif
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}
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tr_thread *
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tr_threadNew (void (*func)(void *), void * arg)
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{
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tr_thread * t = tr_new0 (tr_thread, 1);
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t->func = func;
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t->arg = arg;
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#ifdef _WIN32
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{
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unsigned int id;
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t->thread_handle = (HANDLE) _beginthreadex (NULL, 0, &ThreadFunc, t, 0, &id);
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t->thread = (DWORD) id;
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}
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#else
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pthread_create (&t->thread, NULL, (void* (*)(void*))ThreadFunc, t);
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pthread_detach (t->thread);
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#endif
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return t;
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}
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/***
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**** LOCKS
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***/
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/** @brief portability wrapper around OS-dependent thread mutexes */
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struct tr_lock
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{
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int depth;
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#ifdef _WIN32
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CRITICAL_SECTION lock;
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DWORD lockThread;
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#else
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pthread_mutex_t lock;
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pthread_t lockThread;
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#endif
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};
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tr_lock*
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tr_lockNew (void)
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{
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tr_lock * l = tr_new0 (tr_lock, 1);
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#ifdef _WIN32
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InitializeCriticalSection (&l->lock); /* supports recursion */
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init (&attr);
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pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init (&l->lock, &attr);
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#endif
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return l;
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}
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void
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tr_lockFree (tr_lock * l)
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{
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#ifdef _WIN32
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DeleteCriticalSection (&l->lock);
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#else
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pthread_mutex_destroy (&l->lock);
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#endif
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tr_free (l);
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}
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void
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tr_lockLock (tr_lock * l)
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{
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#ifdef _WIN32
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EnterCriticalSection (&l->lock);
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#else
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pthread_mutex_lock (&l->lock);
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#endif
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assert (l->depth >= 0);
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assert (!l->depth || tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
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l->lockThread = tr_getCurrentThread ();
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++l->depth;
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}
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int
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tr_lockHave (const tr_lock * l)
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{
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return (l->depth > 0) &&
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(tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
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}
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void
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tr_lockUnlock (tr_lock * l)
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{
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assert (l->depth > 0);
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assert (tr_areThreadsEqual (l->lockThread, tr_getCurrentThread ()));
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--l->depth;
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assert (l->depth >= 0);
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#ifdef _WIN32
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LeaveCriticalSection (&l->lock);
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#else
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pthread_mutex_unlock (&l->lock);
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#endif
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}
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/***
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**** PATHS
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***/
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#ifndef _WIN32
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#include <pwd.h>
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#endif
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#ifdef _WIN32
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static char *
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win32_get_known_folder (REFKNOWNFOLDERID folder_id)
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{
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char * ret = NULL;
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PWSTR path;
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if (SHGetKnownFolderPath (folder_id, KF_FLAG_DONT_UNEXPAND | KF_FLAG_DONT_VERIFY,
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NULL, &path) == S_OK)
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{
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ret = tr_win32_native_to_utf8 (path, -1);
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CoTaskMemFree (path);
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}
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return ret;
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}
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#endif
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static const char *
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getHomeDir (void)
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{
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static char * home = NULL;
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if (!home)
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{
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home = tr_env_get_string ("HOME", NULL);
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if (!home)
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{
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#ifdef _WIN32
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home = win32_get_known_folder (&FOLDERID_Profile);
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#else
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struct passwd * pw = getpwuid (getuid ());
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if (pw)
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home = tr_strdup (pw->pw_dir);
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endpwent ();
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#endif
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}
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if (!home)
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home = tr_strdup ("");
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}
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return home;
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}
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#if defined (__APPLE__) || defined (_WIN32)
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#define RESUME_SUBDIR "Resume"
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#define TORRENT_SUBDIR "Torrents"
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#else
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#define RESUME_SUBDIR "resume"
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#define TORRENT_SUBDIR "torrents"
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#endif
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void
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tr_setConfigDir (tr_session * session, const char * configDir)
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{
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char * path;
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session->configDir = tr_strdup (configDir);
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path = tr_buildPath (configDir, RESUME_SUBDIR, NULL);
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tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL);
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session->resumeDir = path;
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path = tr_buildPath (configDir, TORRENT_SUBDIR, NULL);
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tr_sys_dir_create (path, TR_SYS_DIR_CREATE_PARENTS, 0777, NULL);
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session->torrentDir = path;
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}
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const char *
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tr_sessionGetConfigDir (const tr_session * session)
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{
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return session->configDir;
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}
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const char *
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tr_getTorrentDir (const tr_session * session)
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{
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return session->torrentDir;
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}
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const char *
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tr_getResumeDir (const tr_session * session)
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{
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return session->resumeDir;
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}
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const char*
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tr_getDefaultConfigDir (const char * appname)
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{
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static char * s = NULL;
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if (!appname || !*appname)
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appname = "Transmission";
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if (!s)
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{
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s = tr_env_get_string ("TRANSMISSION_HOME", NULL);
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if (s == NULL)
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{
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#ifdef __APPLE__
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s = tr_buildPath (getHomeDir (), "Library", "Application Support", appname, NULL);
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#elif defined (_WIN32)
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char * appdata = win32_get_known_folder (&FOLDERID_LocalAppData);
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s = tr_buildPath (appdata, appname, NULL);
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tr_free (appdata);
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#elif defined (__HAIKU__)
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char buf[PATH_MAX];
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find_directory (B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof (buf));
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s = tr_buildPath (buf, appname, NULL);
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#else
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char * const xdg_config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL);
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if (xdg_config_home != NULL)
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{
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s = tr_buildPath (xdg_config_home, appname, NULL);
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tr_free (xdg_config_home);
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}
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else
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{
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s = tr_buildPath (getHomeDir (), ".config", appname, NULL);
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}
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#endif
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}
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}
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return s;
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}
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const char*
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tr_getDefaultDownloadDir (void)
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{
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static char * user_dir = NULL;
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if (user_dir == NULL)
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{
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char * config_home;
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char * config_file;
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char * content;
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size_t content_len;
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/* figure out where to look for user-dirs.dirs */
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config_home = tr_env_get_string ("XDG_CONFIG_HOME", NULL);
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if (config_home && *config_home)
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config_file = tr_buildPath (config_home, "user-dirs.dirs", NULL);
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else
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config_file = tr_buildPath (getHomeDir (), ".config", "user-dirs.dirs", NULL);
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tr_free (config_home);
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/* read in user-dirs.dirs and look for the download dir entry */
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content = (char *) tr_loadFile (config_file, &content_len, NULL);
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if (content && content_len>0)
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{
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const char * key = "XDG_DOWNLOAD_DIR=\"";
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char * line = strstr (content, key);
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if (line != NULL)
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{
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char * value = line + strlen (key);
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char * end = strchr (value, '"');
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if (end)
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{
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*end = '\0';
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if (!memcmp (value, "$HOME/", 6))
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user_dir = tr_buildPath (getHomeDir (), value+6, NULL);
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else if (!strcmp (value, "$HOME"))
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user_dir = tr_strdup (getHomeDir ());
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else
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user_dir = tr_strdup (value);
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}
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}
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}
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#ifdef _WIN32
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if (user_dir == NULL)
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user_dir = win32_get_known_folder (&FOLDERID_Downloads);
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#endif
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if (user_dir == NULL)
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#ifdef __HAIKU__
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user_dir = tr_buildPath (getHomeDir (), "Desktop", NULL);
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#else
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user_dir = tr_buildPath (getHomeDir (), "Downloads", NULL);
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#endif
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tr_free (content);
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tr_free (config_file);
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}
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return user_dir;
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}
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/***
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****
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***/
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static bool
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isWebClientDir (const char * path)
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{
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char * tmp = tr_buildPath (path, "index.html", NULL);
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const bool ret = tr_sys_path_exists (tmp, NULL);
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tr_logAddInfo (_("Searching for web interface file \"%s\""), tmp);
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tr_free (tmp);
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return ret;
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}
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const char *
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tr_getWebClientDir (const tr_session * session UNUSED)
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{
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static char * s = NULL;
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if (!s)
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{
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s = tr_env_get_string ("CLUTCH_HOME", NULL);
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if (s == NULL)
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s = tr_env_get_string ("TRANSMISSION_WEB_HOME", NULL);
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if (s == NULL)
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{
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#ifdef BUILD_MAC_CLIENT /* on Mac, look in the Application Support folder first, then in the app bundle. */
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/* Look in the Application Support folder */
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s = tr_buildPath (tr_sessionGetConfigDir (session), "web", NULL);
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if (!isWebClientDir (s))
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{
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tr_free (s);
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CFURLRef appURL = CFBundleCopyBundleURL (CFBundleGetMainBundle ());
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CFStringRef appRef = CFURLCopyFileSystemPath (appURL,
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kCFURLPOSIXPathStyle);
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const CFIndex appStringLength = CFStringGetMaximumSizeOfFileSystemRepresentation (appRef);
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char * appString = tr_malloc (appStringLength);
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const bool success = CFStringGetFileSystemRepresentation (appRef, appString, appStringLength);
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assert (success);
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CFRelease (appURL);
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CFRelease (appRef);
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/* Fallback to the app bundle */
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s = tr_buildPath (appString, "Contents", "Resources", "web", NULL);
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if (!isWebClientDir (s))
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{
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tr_free (s);
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s = NULL;
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}
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tr_free (appString);
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}
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#elif defined (_WIN32)
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/* Generally, Web interface should be stored in a Web subdir of
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* calling executable dir. */
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static REFKNOWNFOLDERID known_folder_ids[] =
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{
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&FOLDERID_LocalAppData,
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&FOLDERID_RoamingAppData,
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&FOLDERID_ProgramData
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};
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for (size_t i = 0; s == NULL && i < ARRAYSIZE (known_folder_ids); ++i)
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{
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char * dir = win32_get_known_folder (known_folder_ids[i]);
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s = tr_buildPath (dir, "Transmission", "Web", NULL);
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tr_free (dir);
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if (!isWebClientDir (s))
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{
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tr_free (s);
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s = NULL;
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}
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}
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if (s == NULL) /* check calling module place */
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{
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wchar_t wide_module_path[MAX_PATH];
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char * module_path;
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char * dir;
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GetModuleFileNameW (NULL, wide_module_path,
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sizeof (wide_module_path) / sizeof (*wide_module_path));
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module_path = tr_win32_native_to_utf8 (wide_module_path, -1);
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dir = tr_sys_path_dirname (module_path, NULL);
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tr_free (module_path);
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s = tr_buildPath (dir, "Web", NULL);
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tr_free (dir);
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if (!isWebClientDir (s))
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{
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tr_free (s);
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s = NULL;
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}
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}
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#else /* everyone else, follow the XDG spec */
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tr_list *candidates = NULL, *l;
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char * tmp;
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/* XDG_DATA_HOME should be the first in the list of candidates */
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tmp = tr_env_get_string ("XDG_DATA_HOME", NULL);
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if (tmp && *tmp)
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{
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tr_list_append (&candidates, tmp);
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}
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else
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{
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char * dhome = tr_buildPath (getHomeDir (), ".local", "share", NULL);
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tr_list_append (&candidates, dhome);
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tr_free (tmp);
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}
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/* XDG_DATA_DIRS are the backup directories */
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{
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const char * pkg = PACKAGE_DATA_DIR;
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char * xdg = tr_env_get_string ("XDG_DATA_DIRS", NULL);
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const char * fallback = "/usr/local/share:/usr/share";
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char * buf = tr_strdup_printf ("%s:%s:%s", (pkg?pkg:""), (xdg?xdg:""), fallback);
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tr_free (xdg);
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tmp = buf;
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while (tmp && *tmp)
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{
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const char * end = strchr (tmp, ':');
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if (end)
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{
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if ((end - tmp) > 1)
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tr_list_append (&candidates, tr_strndup (tmp, end - tmp));
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tmp = (char *) end + 1;
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}
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else if (tmp && *tmp)
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{
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tr_list_append (&candidates, tr_strdup (tmp));
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break;
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}
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}
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tr_free (buf);
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}
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/* walk through the candidates & look for a match */
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for (l=candidates; l; l=l->next)
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{
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char * path = tr_buildPath (l->data, "transmission", "web", NULL);
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const int found = isWebClientDir (path);
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if (found)
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{
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s = path;
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break;
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}
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tr_free (path);
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}
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tr_list_free (&candidates, tr_free);
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#endif
|
|
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|