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transmission/libtransmission/peerutils.h

295 lines
9.4 KiB
C

/******************************************************************************
* $Id$
*
* Copyright (c) 2005-2007 Transmission authors and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*****************************************************************************/
static int peerCmp( tr_peer_t * peer1, tr_peer_t * peer2 )
{
/* Wait until we got the peers' ids */
if( peer1->status <= PEER_STATUS_HANDSHAKE ||
peer2->status <= PEER_STATUS_HANDSHAKE )
{
return 1;
}
return memcmp( peer1->id, peer2->id, 20 );
}
static int
checkPeer( tr_peer_t * peer )
{
int ret;
tr_torrent * tor = peer->tor;
const uint64_t now = tr_date( );
const uint64_t idleTime = now - peer->date;
const uint64_t idleSecs = idleTime / 1000u;
uint64_t lo, hi, limit;
int relaxStrictnessIfFewerThanN;
double strictness;
/* when deciding whether or not to keep a peer, judge its responsiveness
on a sliding scale that's based on how many other peers are available */
relaxStrictnessIfFewerThanN =
(int)(((TR_MAX_PEER_COUNT * PERCENT_PEER_WANTED) / 100.0) + 0.5);
/* if we have >= relaxIfFewerThan, strictness is 100%.
if we have zero connections, strictness is 0% */
if( tor->peerCount >= relaxStrictnessIfFewerThanN )
strictness = 1.0;
else
strictness = tor->peerCount / (double)relaxStrictnessIfFewerThanN;
/* test: has it been too long since we were properly connected to them? */
lo = MIN_CON_TIMEOUT;
hi = MAX_CON_TIMEOUT;
limit = lo + ((hi-lo) * strictness);
if( peer->status < PEER_STATUS_CONNECTED && idleTime > limit ) {
peer_dbg( "connection timeout, idled %"PRIu64" seconds", idleSecs );
return TR_ERROR;
}
/* test: have we been waiting on a request for too long? */
lo = MIN_UPLOAD_IDLE;
hi = MAX_UPLOAD_IDLE;
limit = lo + ((hi-lo) * strictness);
if( peer->inRequestCount && idleTime > limit ) {
peer_dbg( "idle uploader timeout, idled %"PRIu64" seconds", idleSecs );
return TR_ERROR;
}
/* test: has it been too long since the peer gave us any response at all? */
lo = MIN_KEEP_ALIVE;
hi = MAX_KEEP_ALIVE;
limit = lo + ((hi-lo) * strictness);
if( idleTime > limit ) {
peer_dbg( "peer timeout, idled %"PRIu64" seconds", idleSecs );
return TR_ERROR;
}
if( PEER_STATUS_CONNECTED == peer->status )
{
/* Send keep-alive every 1 minute and 45 seconds */
if( now > peer->keepAlive + 105000 )
{
sendKeepAlive( peer );
peer->keepAlive = now;
}
/* Resend extended handshake if our public port changed */
if( EXTENDED_HANDSHAKE == peer->extStatus &&
tor->publicPort != peer->advertisedPort )
{
sendExtended( tor, peer, EXTENDED_HANDSHAKE_ID );
}
/* Send peer list */
if( !peer->private && 0 < peer->pexStatus )
{
if( 0 == peer->lastPex )
{
/* randomize time when first pex message is sent */
peer->lastPex = now - 1000 * tr_rand( PEX_INTERVAL );
}
if( now > peer->lastPex + 1000 * PEX_INTERVAL )
{
if( EXTENDED_HANDSHAKE == peer->extStatus )
{
ret = sendExtended( tor, peer, EXTENDED_PEX_ID );
}
else if( peer->azproto )
{
ret = sendAZPex( tor, peer );
}
else
{
assert( 0 );
ret = TR_ERROR;
}
if( ret )
{
return ret;
}
peer->lastPex = now + 1000 *
( PEX_INTERVAL + tr_rand( PEX_INTERVAL / 10 ) );
}
}
}
return TR_OK;
}
static int isPieceInteresting( const tr_torrent * tor,
const tr_peer_t * peer,
int piece )
{
if( tor->info.pieces[piece].dnd ) /* we don't want it */
return 0;
if( tr_cpPieceIsComplete( tor->completion, piece ) ) /* we already have it */
return 0;
if( !tr_bitfieldHas( peer->bitfield, piece ) ) /* peer doesn't have it */
return 0;
if( tr_bitfieldHas( peer->banfield, piece ) ) /* peer is banned for it */
return 0;
return 1;
}
/***********************************************************************
* isInteresting
***********************************************************************
* Returns 1 if 'peer' has at least one piece that we want but
* haven't completed, or 0 otherwise.
**********************************************************************/
static int isInteresting( const tr_torrent * tor, const tr_peer_t * peer )
{
int i;
const tr_bitfield * bitfield = tr_cpPieceBitfield( tor->completion );
if( !peer->bitfield )
{
/* We don't know what this peer has */
return 0;
}
assert( bitfield->len == peer->bitfield->len );
for( i=0; i<tor->info.pieceCount; ++i )
if( isPieceInteresting( tor, peer, i ) )
return 1;
return 0;
}
static void
updateInterest( tr_torrent * tor, tr_peer_t * peer )
{
const int i = !!isInteresting( tor, peer );
if( i != peer->isInteresting )
sendInterest( peer, i );
}
/** utility structure used by getPreferredPieces() and comparePieces() */
typedef struct
{
int piece;
tr_priority_t priority;
int missingBlockCount;
int peerCount;
}
PieceCompareData;
/** utility function used by getPreferredPieces */
int comparePieces (const void * aIn, const void * bIn)
{
const PieceCompareData * a = (const PieceCompareData*) aIn;
const PieceCompareData * b = (const PieceCompareData*) bIn;
/* if one piece has a higher priority, it goes first */
if (a->priority != b->priority)
return a->priority > b->priority ? -1 : 1;
/* otherwise if one has fewer missing blocks, it goes first */
if (a->missingBlockCount != b->missingBlockCount)
return a->missingBlockCount < b->missingBlockCount ? -1 : 1;
/* otherwise if one has fewer peers, it goes first */
if (a->peerCount != b->peerCount)
return a->peerCount < b->peerCount ? -1 : 1;
/* otherwise go with the earlier piece */
return a->piece - b->piece;
}
static int* getPreferredPieces( const tr_torrent * tor,
const tr_peer_t * peer,
int * pieceCount,
int * isEndgame )
{
const tr_info * inf = &tor->info;
int i;
int poolSize = 0;
int endgame = FALSE;
int * pool = tr_new( int, inf->pieceCount );
for( i=0; i<inf->pieceCount; ++i )
if( isPieceInteresting( tor, peer, i ) )
if( tr_cpMissingBlocksForPiece( tor->completion, i ) )
pool[poolSize++] = i;
if( !poolSize ) {
endgame = TRUE;
for( i=0; i<inf->pieceCount; ++i )
if( isPieceInteresting( tor, peer, i ) )
pool[poolSize++] = i;
}
#if 0
fprintf (stderr, "old pool: ");
for (i=0; i<15 && i<poolSize; ++i ) fprintf (stderr, "%d, ", pool[i] );
fprintf (stderr, "\n");
#endif
/* sort the rest from most interesting to least...
but not in endgame, because it asks for pieces in a
scattershot manner anyway and doesn't need them sorted */
if( !endgame && ( poolSize > 1 ) )
{
PieceCompareData * p = tr_new( PieceCompareData, poolSize );
for( i=0; i<poolSize; ++i )
{
int j;
const int piece = pool[i];
p[i].piece = piece;
p[i].priority = inf->pieces[piece].priority;
p[i].missingBlockCount = tr_cpMissingBlocksForPiece( tor->completion, piece );
p[i].peerCount = 0;
for( j=0; j<tor->peerCount; ++j )
if( tr_bitfieldHas( tor->peers[j]->bitfield, piece ) )
++p[i].peerCount;
}
qsort (p, poolSize, sizeof(PieceCompareData), comparePieces);
for( i=0; i<poolSize; ++i )
pool[i] = p[i].piece;
tr_free( p );
}
#if 0
fprintf (stderr, "new pool: ");
for (i=0; i<15 && i<poolSize; ++i ) fprintf (stderr, "%d, ", pool[i] );
fprintf (stderr, "\n");
#endif
*isEndgame = endgame;
*pieceCount = poolSize;
return pool;
}