799 lines
19 KiB
C
799 lines
19 KiB
C
/*
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* This file Copyright (C) 2008-2010 Mnemosyne LLC
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*
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* This file is licensed by the GPL version 2. Works owned by the
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* Transmission project are granted a special exemption to clause 2(b)
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* so that the bulk of its code can remain under the MIT license.
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* This exemption does not extend to derived works not owned by
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* the Transmission project.
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*
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* $Id$
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*/
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#ifdef WIN32
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#include <windows.h>
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#include <shlobj.h> /* for CSIDL_APPDATA, CSIDL_MYDOCUMENTS */
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#else
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#ifdef SYS_DARWIN
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#define _XOPEN_SOURCE 600 /* needed for recursive locks. */
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#ifndef __USE_UNIX98
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#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
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#endif
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#include <pthread.h>
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#endif
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#ifdef WIN32
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#include <libgen.h>
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#endif
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#include <dirent.h>
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#include <fcntl.h>
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#include <unistd.h> /* getuid getpid close */
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#include "transmission.h"
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#include "session.h"
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#include "list.h"
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#include "platform.h"
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#include "utils.h"
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/***
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**** THREADS
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***/
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#ifdef WIN32
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typedef DWORD tr_thread_id;
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#else
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typedef pthread_t tr_thread_id;
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#endif
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static tr_thread_id
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tr_getCurrentThread( void )
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{
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#ifdef WIN32
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return GetCurrentThreadId( );
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#else
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return pthread_self( );
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#endif
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}
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static int
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tr_areThreadsEqual( tr_thread_id a,
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tr_thread_id b )
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{
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#ifdef WIN32
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return a == b;
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#else
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return pthread_equal( a, b );
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#endif
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}
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/** @brief portability wrapper around OS-dependent threads */
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struct tr_thread
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{
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void ( * func )( void * );
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void * arg;
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tr_thread_id thread;
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#ifdef WIN32
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HANDLE thread_handle;
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#endif
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};
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int
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tr_amInThread( const tr_thread * t )
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{
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return tr_areThreadsEqual( tr_getCurrentThread( ), t->thread );
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}
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#ifdef WIN32
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#define ThreadFuncReturnType unsigned WINAPI
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#else
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#define ThreadFuncReturnType void
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#endif
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static ThreadFuncReturnType
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ThreadFunc( void * _t )
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{
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tr_thread * t = _t;
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t->func( t->arg );
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tr_free( t );
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#ifdef WIN32
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_endthreadex( 0 );
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return 0;
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#endif
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}
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tr_thread *
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tr_threadNew( void ( *func )(void *),
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void * arg )
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{
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tr_thread * t = tr_new0( tr_thread, 1 );
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t->func = func;
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t->arg = arg;
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#ifdef WIN32
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{
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unsigned int id;
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t->thread_handle =
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(HANDLE) _beginthreadex( NULL, 0, &ThreadFunc, t, 0,
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&id );
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t->thread = (DWORD) id;
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}
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#else
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pthread_create( &t->thread, NULL, ( void * ( * )(
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void * ) )ThreadFunc, t );
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#endif
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return t;
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}
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/***
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**** LOCKS
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***/
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/** @brief portability wrapper around OS-dependent thread mutexes */
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struct tr_lock
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{
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int depth;
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#ifdef WIN32
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CRITICAL_SECTION lock;
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DWORD lockThread;
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#else
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pthread_mutex_t lock;
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pthread_t lockThread;
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#endif
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};
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tr_lock*
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tr_lockNew( void )
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{
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tr_lock * l = tr_new0( tr_lock, 1 );
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#ifdef WIN32
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InitializeCriticalSection( &l->lock ); /* supports recursion */
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init( &attr );
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pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_RECURSIVE );
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pthread_mutex_init( &l->lock, &attr );
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#endif
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return l;
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}
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void
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tr_lockFree( tr_lock * l )
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{
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#ifdef WIN32
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DeleteCriticalSection( &l->lock );
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#else
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pthread_mutex_destroy( &l->lock );
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#endif
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tr_free( l );
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}
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void
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tr_lockLock( tr_lock * l )
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{
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#ifdef WIN32
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EnterCriticalSection( &l->lock );
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#else
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pthread_mutex_lock( &l->lock );
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#endif
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assert( l->depth >= 0 );
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if( l->depth )
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assert( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread( ) ) );
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l->lockThread = tr_getCurrentThread( );
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++l->depth;
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}
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int
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tr_lockHave( const tr_lock * l )
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{
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return ( l->depth > 0 )
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&& ( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread( ) ) );
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}
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void
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tr_lockUnlock( tr_lock * l )
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{
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assert( l->depth > 0 );
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assert( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread( ) ) );
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--l->depth;
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assert( l->depth >= 0 );
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#ifdef WIN32
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LeaveCriticalSection( &l->lock );
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#else
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pthread_mutex_unlock( &l->lock );
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#endif
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}
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/***
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**** PATHS
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***/
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#ifndef WIN32
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#include <pwd.h>
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#endif
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static const char *
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getHomeDir( void )
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{
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static char * home = NULL;
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if( !home )
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{
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home = tr_strdup( getenv( "HOME" ) );
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if( !home )
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{
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#ifdef WIN32
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char appdata[MAX_PATH]; /* SHGetFolderPath() requires MAX_PATH */
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*appdata = '\0';
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SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, appdata );
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home = tr_strdup( appdata );
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#else
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struct passwd * pw = getpwuid( getuid( ) );
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if( pw )
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home = tr_strdup( pw->pw_dir );
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endpwent( );
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#endif
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}
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if( !home )
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home = tr_strdup( "" );
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}
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return home;
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}
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static const char *
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getOldConfigDir( void )
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{
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static char * path = NULL;
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if( !path )
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{
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#ifdef SYS_DARWIN
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path = tr_buildPath( getHomeDir( ), "Library",
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"Application Support",
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"Transmission", NULL );
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#elif defined( WIN32 )
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char appdata[MAX_PATH]; /* SHGetFolderPath() requires MAX_PATH */
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SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, appdata );
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path = tr_buildPath( appdata, "Transmission", NULL );
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#elif defined( __HAIKU__ )
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char buf[MAX_PATH_LENGTH];
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find_directory( B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof(buf) );
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path = tr_buildPath( buf, "Transmission", NULL );
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#else
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path = tr_buildPath( getHomeDir( ), ".transmission", NULL );
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#endif
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}
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return path;
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}
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#if defined(SYS_DARWIN) || defined(WIN32)
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#define RESUME_SUBDIR "Resume"
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#define TORRENT_SUBDIR "Torrents"
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#else
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#define RESUME_SUBDIR "resume"
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#define TORRENT_SUBDIR "torrents"
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#endif
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static const char *
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getOldTorrentsDir( void )
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{
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static char * path = NULL;
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if( !path )
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path = tr_buildPath( getOldConfigDir( ), TORRENT_SUBDIR, NULL );
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return path;
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}
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static const char *
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getOldCacheDir( void )
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{
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static char * path = NULL;
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if( !path )
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{
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#if defined( WIN32 )
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path = tr_buildPath( getOldConfigDir( ), "Cache", NULL );
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#elif defined( SYS_DARWIN )
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path = tr_buildPath( getHomeDir( ), "Library", "Caches", "Transmission", NULL );
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#else
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path = tr_buildPath( getOldConfigDir( ), "cache", NULL );
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#endif
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}
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return path;
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}
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static void
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moveFiles( const char * oldDir,
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const char * newDir )
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{
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if( oldDir && newDir && strcmp( oldDir, newDir ) )
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{
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DIR * dirh = opendir( oldDir );
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if( dirh )
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{
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int count = 0;
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struct dirent * dirp;
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while( ( dirp = readdir( dirh ) ) )
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{
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if( strcmp( dirp->d_name,
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"." ) && strcmp( dirp->d_name, ".." ) )
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{
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char * o = tr_buildPath( oldDir, dirp->d_name, NULL );
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char * n = tr_buildPath( newDir, dirp->d_name, NULL );
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rename( o, n );
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++count;
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tr_free( n );
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tr_free( o );
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}
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}
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if( count )
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tr_inf( _( "Migrated %1$d files from \"%2$s\" to \"%3$s\"" ),
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count, oldDir, newDir );
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closedir( dirh );
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}
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}
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}
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static void
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migrateFiles( const tr_session * session )
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{
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static int migrated = FALSE;
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if( !migrated )
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{
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const char * oldDir;
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const char * newDir;
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migrated = TRUE;
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oldDir = getOldTorrentsDir( );
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newDir = tr_getTorrentDir( session );
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moveFiles( oldDir, newDir );
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oldDir = getOldCacheDir( );
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newDir = tr_getResumeDir( session );
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moveFiles( oldDir, newDir );
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}
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}
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void
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tr_setConfigDir( tr_session * session, const char * configDir )
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{
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char * path;
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session->configDir = tr_strdup( configDir );
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path = tr_buildPath( configDir, RESUME_SUBDIR, NULL );
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tr_mkdirp( path, 0777 );
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session->resumeDir = path;
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path = tr_buildPath( configDir, TORRENT_SUBDIR, NULL );
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tr_mkdirp( path, 0777 );
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session->torrentDir = path;
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migrateFiles( session );
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}
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const char *
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tr_sessionGetConfigDir( const tr_session * session )
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{
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return session->configDir;
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}
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const char *
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tr_getTorrentDir( const tr_session * session )
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{
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return session->torrentDir;
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}
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const char *
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tr_getResumeDir( const tr_session * session )
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{
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return session->resumeDir;
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}
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const char*
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tr_getDefaultConfigDir( const char * appname )
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{
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static char * s = NULL;
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if( !appname || !*appname )
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appname = "Transmission";
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if( !s )
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{
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if( ( s = getenv( "TRANSMISSION_HOME" ) ) )
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{
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s = tr_strdup( s );
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}
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else
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{
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#ifdef SYS_DARWIN
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s = tr_buildPath( getHomeDir( ), "Library", "Application Support",
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appname, NULL );
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#elif defined( WIN32 )
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char appdata[MAX_PATH]; /* SHGetFolderPath() requires MAX_PATH */
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SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, appdata );
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s = tr_buildPath( appdata, appname, NULL );
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#elif defined( __HAIKU__ )
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char buf[MAX_PATH_LENGTH];
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find_directory( B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof(buf) );
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s = tr_buildPath( buf, appname, NULL );
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#else
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if( ( s = getenv( "XDG_CONFIG_HOME" ) ) )
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s = tr_buildPath( s, appname, NULL );
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else
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s = tr_buildPath( getHomeDir( ), ".config", appname, NULL );
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#endif
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}
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}
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return s;
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}
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const char*
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tr_getDefaultDownloadDir( void )
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{
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static char * user_dir = NULL;
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if( user_dir == NULL )
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{
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const char * config_home;
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char * config_file;
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char * content;
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size_t content_len;
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/* figure out where to look for user-dirs.dirs */
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config_home = getenv( "XDG_CONFIG_HOME" );
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if( config_home && *config_home )
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config_file = tr_buildPath( config_home, "user-dirs.dirs", NULL );
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else
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config_file = tr_buildPath( getHomeDir( ), ".config", "user-dirs.dirs", NULL );
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/* read in user-dirs.dirs and look for the download dir entry */
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content = (char *) tr_loadFile( config_file, &content_len );
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if( content && content_len>0 )
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{
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const char * key = "XDG_DOWNLOAD_DIR=\"";
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char * line = strstr( content, key );
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if( line != NULL )
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{
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char * value = line + strlen( key );
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char * end = strchr( value, '"' );
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|
|
if( end )
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|
{
|
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*end = '\0';
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if( !memcmp( value, "$HOME/", 6 ) )
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user_dir = tr_buildPath( getHomeDir( ), value+6, NULL );
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else
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user_dir = tr_strdup( value );
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}
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}
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}
|
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|
|
if( user_dir == NULL )
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#ifdef __HAIKU__
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user_dir = tr_buildPath( getHomeDir( ), "Desktop", NULL );
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#else
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user_dir = tr_buildPath( getHomeDir( ), "Downloads", NULL );
|
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#endif
|
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|
|
tr_free( content );
|
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tr_free( config_file );
|
|
}
|
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|
|
return user_dir;
|
|
}
|
|
|
|
/***
|
|
****
|
|
***/
|
|
|
|
static int
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|
isWebClientDir( const char * path )
|
|
{
|
|
struct stat sb;
|
|
char * tmp = tr_buildPath( path, "index.html", NULL );
|
|
const int ret = !stat( tmp, &sb );
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|
tr_inf( _( "Searching for web interface file \"%s\"" ), tmp );
|
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tr_free( tmp );
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return ret;
|
|
}
|
|
|
|
const char *
|
|
tr_getWebClientDir( const tr_session * session UNUSED )
|
|
{
|
|
static char * s = NULL;
|
|
|
|
if( !s )
|
|
{
|
|
if( ( s = getenv( "CLUTCH_HOME" ) ) )
|
|
{
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|
s = tr_strdup( s );
|
|
}
|
|
else if( ( s = getenv( "TRANSMISSION_WEB_HOME" ) ) )
|
|
{
|
|
s = tr_strdup( s );
|
|
}
|
|
else
|
|
{
|
|
|
|
#ifdef SYS_DARWIN /* on Mac, look in the Application Support folder first, then in the app bundle. */
|
|
|
|
/* Look in the Application Support folder */
|
|
s = tr_buildPath( tr_sessionGetConfigDir( session ), "web", NULL );
|
|
|
|
if( !isWebClientDir( s ) ) {
|
|
tr_free( s );
|
|
|
|
CFURLRef appURL = CFBundleCopyBundleURL( CFBundleGetMainBundle( ) );
|
|
CFStringRef appRef = CFURLCopyFileSystemPath( appURL,
|
|
kCFURLPOSIXPathStyle );
|
|
CFIndex appLength = CFStringGetMaximumSizeForEncoding( CFStringGetLength(appRef),
|
|
CFStringGetFastestEncoding( appRef ));
|
|
|
|
char * appString = tr_malloc( appLength + 1 );
|
|
tr_bool success = CFStringGetCString( appRef,
|
|
appString,
|
|
appLength + 1,
|
|
CFStringGetFastestEncoding( appRef ));
|
|
assert( success );
|
|
|
|
CFRelease( appURL );
|
|
CFRelease( appRef );
|
|
|
|
/* Fallback to the app bundle */
|
|
s = tr_buildPath( appString, "Contents", "Resources", "web", NULL );
|
|
if( !isWebClientDir( s ) ) {
|
|
tr_free( s );
|
|
s = NULL;
|
|
}
|
|
|
|
tr_free( appString );
|
|
}
|
|
|
|
#elif defined( WIN32 )
|
|
|
|
/* SHGetFolderPath explicitly requires MAX_PATH length */
|
|
char dir[MAX_PATH];
|
|
|
|
/* Generally, Web interface should be stored in a Web subdir of
|
|
* calling executable dir. */
|
|
|
|
if( s == NULL ) {
|
|
/* First, we should check personal AppData/Transmission/Web */
|
|
SHGetFolderPath( NULL, CSIDL_COMMON_APPDATA, NULL, 0, dir );
|
|
s = tr_buildPath( dir, "Transmission", "Web", NULL );
|
|
if( !isWebClientDir( s ) ) {
|
|
tr_free( s );
|
|
s = NULL;
|
|
}
|
|
}
|
|
|
|
if( s == NULL ) {
|
|
/* check personal AppData */
|
|
SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, dir );
|
|
s = tr_buildPath( dir, "Transmission", "Web", NULL );
|
|
if( !isWebClientDir( s ) ) {
|
|
tr_free( s );
|
|
s = NULL;
|
|
}
|
|
}
|
|
|
|
if( s == NULL) {
|
|
/* check calling module place */
|
|
GetModuleFileName( GetModuleHandle( NULL ), dir, sizeof( dir ) );
|
|
s = tr_buildPath( dirname( dir ), "Web", NULL );
|
|
if( !isWebClientDir( s ) ) {
|
|
tr_free( s );
|
|
s = NULL;
|
|
}
|
|
}
|
|
|
|
#else /* everyone else, follow the XDG spec */
|
|
|
|
tr_list *candidates = NULL, *l;
|
|
const char * tmp;
|
|
|
|
/* XDG_DATA_HOME should be the first in the list of candidates */
|
|
tmp = getenv( "XDG_DATA_HOME" );
|
|
if( tmp && *tmp )
|
|
tr_list_append( &candidates, tr_strdup( tmp ) );
|
|
else {
|
|
char * dhome = tr_buildPath( getHomeDir( ), ".local", "share", NULL );
|
|
tr_list_append( &candidates, dhome );
|
|
}
|
|
|
|
/* XDG_DATA_DIRS are the backup directories */
|
|
{
|
|
const char * pkg = PACKAGE_DATA_DIR;
|
|
const char * xdg = getenv( "XDG_DATA_DIRS" );
|
|
const char * fallback = "/usr/local/share:/usr/share";
|
|
char * buf = tr_strdup_printf( "%s:%s:%s", (pkg?pkg:""), (xdg?xdg:""), fallback );
|
|
tmp = buf;
|
|
while( tmp && *tmp ) {
|
|
const char * end = strchr( tmp, ':' );
|
|
if( end ) {
|
|
if( ( end - tmp ) > 1 )
|
|
tr_list_append( &candidates, tr_strndup( tmp, end - tmp ) );
|
|
tmp = end + 1;
|
|
} else if( tmp && *tmp ) {
|
|
tr_list_append( &candidates, tr_strdup( tmp ) );
|
|
break;
|
|
}
|
|
}
|
|
tr_free( buf );
|
|
}
|
|
|
|
/* walk through the candidates & look for a match */
|
|
for( l=candidates; l; l=l->next ) {
|
|
char * path = tr_buildPath( l->data, "transmission", "web", NULL );
|
|
const int found = isWebClientDir( path );
|
|
if( found ) {
|
|
s = path;
|
|
break;
|
|
}
|
|
tr_free( path );
|
|
}
|
|
|
|
tr_list_free( &candidates, tr_free );
|
|
|
|
#endif
|
|
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
/***
|
|
****
|
|
***/
|
|
|
|
#ifdef WIN32
|
|
|
|
/* The following mmap functions are by Joerg Walter, and were taken from
|
|
* his paper at: http://www.genesys-e.de/jwalter/mix4win.htm
|
|
*/
|
|
|
|
#if defined(_MSC_VER)
|
|
__declspec( align( 4 ) ) static LONG volatile g_sl;
|
|
#else
|
|
static LONG volatile g_sl __attribute__ ( ( aligned ( 4 ) ) );
|
|
#endif
|
|
|
|
/* Wait for spin lock */
|
|
static int
|
|
slwait( LONG volatile *sl )
|
|
{
|
|
while( InterlockedCompareExchange ( sl, 1, 0 ) != 0 )
|
|
Sleep ( 0 );
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Release spin lock */
|
|
static int
|
|
slrelease( LONG volatile *sl )
|
|
{
|
|
InterlockedExchange ( sl, 0 );
|
|
return 0;
|
|
}
|
|
|
|
/* getpagesize for windows */
|
|
static long
|
|
getpagesize( void )
|
|
{
|
|
static long g_pagesize = 0;
|
|
|
|
if( !g_pagesize )
|
|
{
|
|
SYSTEM_INFO system_info;
|
|
GetSystemInfo ( &system_info );
|
|
g_pagesize = system_info.dwPageSize;
|
|
}
|
|
return g_pagesize;
|
|
}
|
|
|
|
static long
|
|
getregionsize( void )
|
|
{
|
|
static long g_regionsize = 0;
|
|
|
|
if( !g_regionsize )
|
|
{
|
|
SYSTEM_INFO system_info;
|
|
GetSystemInfo ( &system_info );
|
|
g_regionsize = system_info.dwAllocationGranularity;
|
|
}
|
|
return g_regionsize;
|
|
}
|
|
|
|
void *
|
|
mmap( void *ptr,
|
|
long size,
|
|
long prot,
|
|
long type,
|
|
long handle,
|
|
long arg )
|
|
{
|
|
static long g_pagesize;
|
|
static long g_regionsize;
|
|
|
|
/* Wait for spin lock */
|
|
slwait ( &g_sl );
|
|
/* First time initialization */
|
|
if( !g_pagesize )
|
|
g_pagesize = getpagesize ( );
|
|
if( !g_regionsize )
|
|
g_regionsize = getregionsize ( );
|
|
/* Allocate this */
|
|
ptr = VirtualAlloc ( ptr, size,
|
|
MEM_RESERVE | MEM_COMMIT | MEM_TOP_DOWN,
|
|
PAGE_READWRITE );
|
|
if( !ptr )
|
|
{
|
|
ptr = (void *) -1;
|
|
goto mmap_exit;
|
|
}
|
|
mmap_exit:
|
|
/* Release spin lock */
|
|
slrelease ( &g_sl );
|
|
return ptr;
|
|
}
|
|
|
|
long
|
|
munmap( void *ptr,
|
|
long size )
|
|
{
|
|
static long g_pagesize;
|
|
static long g_regionsize;
|
|
int rc = -1;
|
|
|
|
/* Wait for spin lock */
|
|
slwait ( &g_sl );
|
|
/* First time initialization */
|
|
if( !g_pagesize )
|
|
g_pagesize = getpagesize ( );
|
|
if( !g_regionsize )
|
|
g_regionsize = getregionsize ( );
|
|
/* Free this */
|
|
if( !VirtualFree ( ptr, 0,
|
|
MEM_RELEASE ) )
|
|
goto munmap_exit;
|
|
rc = 0;
|
|
munmap_exit:
|
|
/* Release spin lock */
|
|
slrelease ( &g_sl );
|
|
return rc;
|
|
}
|
|
|
|
#endif
|
|
|