653 lines
15 KiB
C++
653 lines
15 KiB
C++
/*
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* This file Copyright (C) 2009-2014 Mnemosyne LLC
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*
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* It may be used under the GNU GPL versions 2 or 3
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* or any future license endorsed by Mnemosyne LLC.
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*
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*/
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#include <cstdlib>
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#include <cstring>
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#include <list>
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#include <string>
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#ifndef _XOPEN_SOURCE
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#define _XOPEN_SOURCE 600 /* needed for recursive locks. */
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#endif
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#ifndef __USE_UNIX98
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#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
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#endif
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#ifdef __HAIKU__
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#include <limits.h> /* PATH_MAX */
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#endif
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#ifdef _WIN32
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#include <process.h> /* _beginthreadex(), _endthreadex() */
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#include <windows.h>
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#include <shlobj.h> /* SHGetKnownFolderPath(), FOLDERID_... */
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#else
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#include <unistd.h> /* getuid() */
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#ifdef BUILD_MAC_CLIENT
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#include <pthread.h>
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#endif
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#include "transmission.h"
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#include "file.h"
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#include "log.h"
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#include "platform.h"
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#include "session.h"
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#include "tr-assert.h"
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#include "utils.h"
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using namespace std::literals;
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/***
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**** THREADS
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***/
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#ifdef _WIN32
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using tr_thread_id = DWORD;
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#else
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using tr_thread_id = pthread_t;
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#endif
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static tr_thread_id tr_getCurrentThread(void)
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{
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#ifdef _WIN32
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return GetCurrentThreadId();
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#else
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return pthread_self();
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#endif
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}
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static bool tr_areThreadsEqual(tr_thread_id a, tr_thread_id b)
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{
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#ifdef _WIN32
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return a == b;
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#else
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return pthread_equal(a, b) != 0;
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#endif
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}
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/** @brief portability wrapper around OS-dependent threads */
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struct tr_thread
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{
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void (*func)(void*);
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void* arg;
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tr_thread_id thread;
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#ifdef _WIN32
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HANDLE thread_handle;
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#endif
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};
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bool tr_amInThread(tr_thread const* t)
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{
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return tr_areThreadsEqual(tr_getCurrentThread(), t->thread);
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}
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#ifdef _WIN32
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#define ThreadFuncReturnType unsigned WINAPI
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#else
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#define ThreadFuncReturnType void*
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#endif
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static ThreadFuncReturnType ThreadFunc(void* _t)
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{
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#ifndef _WIN32
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pthread_detach(pthread_self());
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#endif
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auto* t = static_cast<tr_thread*>(_t);
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t->func(t->arg);
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tr_free(t);
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#ifdef _WIN32
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_endthreadex(0);
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return 0;
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#else
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return nullptr;
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#endif
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}
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tr_thread* tr_threadNew(void (*func)(void*), void* arg)
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{
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auto* t = static_cast<tr_thread*>(tr_new0(tr_thread, 1));
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t->func = func;
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t->arg = arg;
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#ifdef _WIN32
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{
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unsigned int id;
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t->thread_handle = (HANDLE)_beginthreadex(nullptr, 0, &ThreadFunc, t, 0, &id);
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t->thread = (DWORD)id;
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}
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#else
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pthread_create(&t->thread, nullptr, (void* (*)(void*))ThreadFunc, t);
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#endif
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return t;
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}
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/***
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**** LOCKS
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***/
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/** @brief portability wrapper around OS-dependent thread mutexes */
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struct tr_lock
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{
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int depth;
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#ifdef _WIN32
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CRITICAL_SECTION lock;
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DWORD lockThread;
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#else
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pthread_mutex_t lock;
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pthread_t lockThread;
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#endif
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};
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tr_lock* tr_lockNew(void)
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{
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tr_lock* l = tr_new0(tr_lock, 1);
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#ifdef _WIN32
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InitializeCriticalSection(&l->lock); /* supports recursion */
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&l->lock, &attr);
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#endif
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return l;
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}
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void tr_lockFree(tr_lock* l)
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{
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#ifdef _WIN32
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DeleteCriticalSection(&l->lock);
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#else
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pthread_mutex_destroy(&l->lock);
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#endif
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tr_free(l);
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}
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void tr_lockLock(tr_lock* l)
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{
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#ifdef _WIN32
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EnterCriticalSection(&l->lock);
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#else
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pthread_mutex_lock(&l->lock);
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#endif
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TR_ASSERT(l->depth >= 0);
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TR_ASSERT(l->depth == 0 || tr_areThreadsEqual(l->lockThread, tr_getCurrentThread()));
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l->lockThread = tr_getCurrentThread();
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++l->depth;
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}
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bool tr_lockHave(tr_lock const* l)
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{
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return l->depth > 0 && tr_areThreadsEqual(l->lockThread, tr_getCurrentThread());
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}
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void tr_lockUnlock(tr_lock* l)
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{
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TR_ASSERT(l->depth > 0);
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TR_ASSERT(tr_areThreadsEqual(l->lockThread, tr_getCurrentThread()));
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--l->depth;
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TR_ASSERT(l->depth >= 0);
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#ifdef _WIN32
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LeaveCriticalSection(&l->lock);
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#else
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pthread_mutex_unlock(&l->lock);
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#endif
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}
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/***
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**** PATHS
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***/
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#ifndef _WIN32
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#include <pwd.h>
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#endif
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#ifdef _WIN32
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static char* win32_get_known_folder_ex(REFKNOWNFOLDERID folder_id, DWORD flags)
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{
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char* ret = nullptr;
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PWSTR path;
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if (SHGetKnownFolderPath(folder_id, flags | KF_FLAG_DONT_UNEXPAND, nullptr, &path) == S_OK)
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{
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ret = tr_win32_native_to_utf8(path, -1);
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CoTaskMemFree(path);
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}
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return ret;
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}
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static char* win32_get_known_folder(REFKNOWNFOLDERID folder_id)
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{
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return win32_get_known_folder_ex(folder_id, KF_FLAG_DONT_VERIFY);
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}
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#endif
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static char const* getHomeDir(void)
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{
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static char const* home = nullptr;
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if (home == nullptr)
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{
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home = tr_env_get_string("HOME", nullptr);
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if (home == nullptr)
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{
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#ifdef _WIN32
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home = win32_get_known_folder(FOLDERID_Profile);
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#else
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struct passwd pwent;
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struct passwd* pw = nullptr;
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char buf[4096];
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getpwuid_r(getuid(), &pwent, buf, sizeof buf, &pw);
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if (pw != nullptr)
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{
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home = tr_strdup(pw->pw_dir);
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}
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#endif
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}
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if (home == nullptr)
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{
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home = tr_strdup("");
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}
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}
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return home;
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}
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#if defined(__APPLE__) || defined(_WIN32)
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#define RESUME_SUBDIR "Resume"
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#define TORRENT_SUBDIR "Torrents"
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#else
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#define RESUME_SUBDIR "resume"
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#define TORRENT_SUBDIR "torrents"
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#endif
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void tr_setConfigDir(tr_session* session, char const* configDir)
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{
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session->configDir = tr_strdup(configDir);
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char* path = tr_buildPath(configDir, RESUME_SUBDIR, nullptr);
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tr_sys_dir_create(path, TR_SYS_DIR_CREATE_PARENTS, 0777, nullptr);
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session->resumeDir = path;
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path = tr_buildPath(configDir, TORRENT_SUBDIR, nullptr);
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tr_sys_dir_create(path, TR_SYS_DIR_CREATE_PARENTS, 0777, nullptr);
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session->torrentDir = path;
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}
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char const* tr_sessionGetConfigDir(tr_session const* session)
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{
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return session->configDir;
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}
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char const* tr_getTorrentDir(tr_session const* session)
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{
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return session->torrentDir;
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}
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char const* tr_getResumeDir(tr_session const* session)
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{
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return session->resumeDir;
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}
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char const* tr_getDefaultConfigDir(char const* appname)
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{
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static char const* s = nullptr;
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if (tr_str_is_empty(appname))
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{
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appname = "Transmission";
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}
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if (s == nullptr)
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{
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s = tr_env_get_string("TRANSMISSION_HOME", nullptr);
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if (s == nullptr)
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{
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#ifdef __APPLE__
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s = tr_buildPath(getHomeDir(), "Library", "Application Support", appname, nullptr);
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#elif defined(_WIN32)
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char* appdata = win32_get_known_folder(FOLDERID_LocalAppData);
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s = tr_buildPath(appdata, appname, nullptr);
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tr_free(appdata);
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#elif defined(__HAIKU__)
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char buf[PATH_MAX];
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find_directory(B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof(buf));
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s = tr_buildPath(buf, appname, nullptr);
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#else
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char* const xdg_config_home = tr_env_get_string("XDG_CONFIG_HOME", nullptr);
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if (xdg_config_home != nullptr)
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{
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s = tr_buildPath(xdg_config_home, appname, nullptr);
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tr_free(xdg_config_home);
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}
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else
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{
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s = tr_buildPath(getHomeDir(), ".config", appname, nullptr);
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}
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#endif
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}
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}
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return s;
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}
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char const* tr_getDefaultDownloadDir(void)
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{
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static char const* user_dir = nullptr;
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if (user_dir == nullptr)
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{
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/* figure out where to look for user-dirs.dirs */
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char* const config_home = tr_env_get_string("XDG_CONFIG_HOME", nullptr);
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auto const config_file = !tr_str_is_empty(config_home) ? tr_strvPath(config_home, "user-dirs.dirs") :
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tr_strvPath(getHomeDir(), ".config", "user-dirs.dirs");
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tr_free(config_home);
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/* read in user-dirs.dirs and look for the download dir entry */
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size_t content_len = 0;
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auto* const content = (char*)tr_loadFile(config_file.c_str(), &content_len, nullptr);
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if (content != nullptr && content_len > 0)
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{
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char const* key = "XDG_DOWNLOAD_DIR=\"";
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char* line = strstr(content, key);
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if (line != nullptr)
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{
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char* value = line + strlen(key);
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char* end = strchr(value, '"');
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if (end != nullptr)
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{
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*end = '\0';
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if (strncmp(value, "$HOME/", 6) == 0)
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{
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user_dir = tr_buildPath(getHomeDir(), value + 6, nullptr);
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}
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else if (strcmp(value, "$HOME") == 0)
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{
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user_dir = tr_strdup(getHomeDir());
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}
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else
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{
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user_dir = tr_strdup(value);
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}
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}
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}
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}
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#ifdef _WIN32
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if (user_dir == nullptr)
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{
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user_dir = win32_get_known_folder(FOLDERID_Downloads);
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}
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#endif
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if (user_dir == nullptr)
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{
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#ifdef __HAIKU__
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user_dir = tr_buildPath(getHomeDir(), "Desktop", nullptr);
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#else
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user_dir = tr_buildPath(getHomeDir(), "Downloads", nullptr);
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#endif
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}
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tr_free(content);
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}
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return user_dir;
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}
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/***
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****
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***/
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static bool isWebClientDir(char const* path)
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{
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auto tmp = tr_strvPath(path, "index.html");
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bool const ret = tr_sys_path_exists(tmp.c_str(), nullptr);
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tr_logAddInfo(_("Searching for web interface file \"%s\""), tmp.c_str());
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return ret;
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}
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char const* tr_getWebClientDir([[maybe_unused]] tr_session const* session)
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{
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static char const* s = nullptr;
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if (s == nullptr)
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{
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s = tr_env_get_string("CLUTCH_HOME", nullptr);
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if (s == nullptr)
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{
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s = tr_env_get_string("TRANSMISSION_WEB_HOME", nullptr);
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}
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if (s == nullptr)
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{
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#ifdef BUILD_MAC_CLIENT /* on Mac, look in the Application Support folder first, then in the app bundle. */
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/* Look in the Application Support folder */
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s = tr_buildPath(tr_sessionGetConfigDir(session), "public_html", nullptr);
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if (!isWebClientDir(s))
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{
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tr_free(const_cast<char*>(s));
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CFURLRef appURL = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFStringRef appRef = CFURLCopyFileSystemPath(appURL, kCFURLPOSIXPathStyle);
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CFIndex const appStringLength = CFStringGetMaximumSizeOfFileSystemRepresentation(appRef);
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char* appString = static_cast<char*>(tr_malloc(appStringLength));
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bool const success = CFStringGetFileSystemRepresentation(appRef, appString, appStringLength);
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TR_ASSERT(success);
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CFRelease(appURL);
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CFRelease(appRef);
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/* Fallback to the app bundle */
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s = tr_buildPath(appString, "Contents", "Resources", "public_html", nullptr);
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if (!isWebClientDir(s))
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{
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tr_free(const_cast<char*>(s));
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s = nullptr;
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}
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tr_free(appString);
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}
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#elif defined(_WIN32)
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/* Generally, Web interface should be stored in a Web subdir of
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* calling executable dir. */
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static KNOWNFOLDERID const* const known_folder_ids[] = {
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&FOLDERID_LocalAppData,
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&FOLDERID_RoamingAppData,
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&FOLDERID_ProgramData,
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};
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for (size_t i = 0; s == nullptr && i < TR_N_ELEMENTS(known_folder_ids); ++i)
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{
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char* dir = win32_get_known_folder(*known_folder_ids[i]);
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char* path = tr_buildPath(dir, "Transmission", "Web", nullptr);
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tr_free(dir);
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if (isWebClientDir(path))
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{
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s = path;
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}
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else
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{
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tr_free(path);
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}
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}
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if (s == nullptr) /* check calling module place */
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{
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wchar_t wide_module_path[MAX_PATH];
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GetModuleFileNameW(nullptr, wide_module_path, TR_N_ELEMENTS(wide_module_path));
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char* module_path = tr_win32_native_to_utf8(wide_module_path, -1);
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char* dir = tr_sys_path_dirname(module_path, nullptr);
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tr_free(module_path);
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if (dir != nullptr)
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{
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char* path = tr_buildPath(dir, "Web", nullptr);
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tr_free(dir);
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if (isWebClientDir(path))
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{
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s = path;
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}
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else
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{
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tr_free(path);
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}
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}
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}
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#else /* everyone else, follow the XDG spec */
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auto candidates = std::list<std::string>{};
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/* XDG_DATA_HOME should be the first in the list of candidates */
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char* tmp = tr_env_get_string("XDG_DATA_HOME", nullptr);
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if (!tr_str_is_empty(tmp))
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{
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candidates.emplace_back(tmp);
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}
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else
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{
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candidates.emplace_back(tr_strvPath(getHomeDir(), ".local"sv, "share"sv));
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}
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tr_free(tmp);
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/* XDG_DATA_DIRS are the backup directories */
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{
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char const* const pkg = PACKAGE_DATA_DIR;
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char* xdg = tr_env_get_string("XDG_DATA_DIRS", nullptr);
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char const* fallback = "/usr/local/share:/usr/share";
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char* buf = tr_strdup_printf("%s:%s:%s", pkg, xdg != nullptr ? xdg : "", fallback);
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tr_free(xdg);
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tmp = buf;
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while (!tr_str_is_empty(tmp))
|
|
{
|
|
char const* end = strchr(tmp, ':');
|
|
|
|
if (end != nullptr)
|
|
{
|
|
if (end - tmp > 1)
|
|
{
|
|
candidates.emplace_back(tmp, (size_t)(end - tmp));
|
|
}
|
|
|
|
tmp = (char*)end + 1;
|
|
}
|
|
else if (!tr_str_is_empty(tmp))
|
|
{
|
|
candidates.emplace_back(tmp);
|
|
break;
|
|
}
|
|
}
|
|
|
|
tr_free(buf);
|
|
}
|
|
|
|
/* walk through the candidates & look for a match */
|
|
for (auto const& dir : candidates)
|
|
{
|
|
char* path = tr_buildPath(dir.c_str(), "transmission", "public_html", nullptr);
|
|
bool const found = isWebClientDir(path);
|
|
|
|
if (found)
|
|
{
|
|
s = path;
|
|
break;
|
|
}
|
|
|
|
tr_free(path);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
std::string tr_getSessionIdDir()
|
|
{
|
|
#ifndef _WIN32
|
|
|
|
return std::string{ "/tmp"sv };
|
|
|
|
#else
|
|
|
|
char* program_data_dir = win32_get_known_folder_ex(FOLDERID_ProgramData, KF_FLAG_CREATE);
|
|
auto const result = tr_strvPath(program_data_dir, "Transmission");
|
|
tr_free(program_data_dir);
|
|
tr_sys_dir_create(result.c_str(), 0, 0, nullptr);
|
|
return result;
|
|
|
|
#endif
|
|
}
|