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https://github.com/transmission/transmission
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dadffa2c0f
This way all the qualifiers (`const`, `volatile`, `mutable`) are grouped together, e.g. `T const* const x` vs. `const T* const x`. Also helps reading types right-to-left, e.g. "constant pointer to constant T" vs. "constant pointer to T which is constant".
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/*
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* This file Copyright (C) 2009-2015 Mnemosyne LLC
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*
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* It may be used under the GNU GPL versions 2 or 3
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* or any future license endorsed by Mnemosyne LLC.
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*
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*/
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#include "Prefs.h"
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#include "Session.h"
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#include "SessionDialog.h"
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/***
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****
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***/
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void SessionDialog::accept()
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{
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myPrefs.set(Prefs::SESSION_IS_REMOTE, ui.remoteSessionRadio->isChecked());
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myPrefs.set(Prefs::SESSION_REMOTE_HOST, ui.hostEdit->text());
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myPrefs.set(Prefs::SESSION_REMOTE_PORT, ui.portSpin->value());
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myPrefs.set(Prefs::SESSION_REMOTE_AUTH, ui.authCheck->isChecked());
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myPrefs.set(Prefs::SESSION_REMOTE_USERNAME, ui.usernameEdit->text());
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myPrefs.set(Prefs::SESSION_REMOTE_PASSWORD, ui.passwordEdit->text());
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mySession.restart();
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BaseDialog::accept();
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}
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void SessionDialog::resensitize()
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{
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bool const isRemote = ui.remoteSessionRadio->isChecked();
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bool const useAuth = ui.authCheck->isChecked();
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for (QWidget* const w : myRemoteWidgets)
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{
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w->setEnabled(isRemote);
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}
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for (QWidget* const w : myAuthWidgets)
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{
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w->setEnabled(isRemote && useAuth);
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}
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}
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/***
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****
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***/
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SessionDialog::SessionDialog(Session& session, Prefs& prefs, QWidget* parent) :
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BaseDialog(parent),
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mySession(session),
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myPrefs(prefs)
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{
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ui.setupUi(this);
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ui.localSessionRadio->setChecked(!prefs.get<bool>(Prefs::SESSION_IS_REMOTE));
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connect(ui.localSessionRadio, SIGNAL(toggled(bool)), this, SLOT(resensitize()));
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ui.remoteSessionRadio->setChecked(prefs.get<bool>(Prefs::SESSION_IS_REMOTE));
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connect(ui.remoteSessionRadio, SIGNAL(toggled(bool)), this, SLOT(resensitize()));
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ui.hostEdit->setText(prefs.get<QString>(Prefs::SESSION_REMOTE_HOST));
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myRemoteWidgets << ui.hostLabel << ui.hostEdit;
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ui.portSpin->setValue(prefs.get<int>(Prefs::SESSION_REMOTE_PORT));
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myRemoteWidgets << ui.portLabel << ui.portSpin;
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ui.authCheck->setChecked(prefs.get<bool>(Prefs::SESSION_REMOTE_AUTH));
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connect(ui.authCheck, SIGNAL(toggled(bool)), this, SLOT(resensitize()));
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myRemoteWidgets << ui.authCheck;
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ui.usernameEdit->setText(prefs.get<QString>(Prefs::SESSION_REMOTE_USERNAME));
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myAuthWidgets << ui.usernameLabel << ui.usernameEdit;
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ui.passwordEdit->setText(prefs.get<QString>(Prefs::SESSION_REMOTE_PASSWORD));
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myAuthWidgets << ui.passwordLabel << ui.passwordEdit;
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resensitize();
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}
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