transmission/beos/TRTransfer.h

75 lines
2.2 KiB
C++

/**
* Copyright (C) 2007 Bryan Varner
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* $Id:$
*/
#ifndef TR_TRANSFER
#define TR_TRANSFER
#include <Entry.h>
#include <ListItem.h>
#include <Locker.h>
#include <String.h>
#include <View.h>
#include <libtransmission/transmission.h>
class TRTransfer : public BListItem {
public: // Construction and Controll methods.
TRTransfer(const char *fullpath, node_ref node, tr_torrent_t *torrentRef);
~TRTransfer();
inline node_ref GetCachedNodeRef() { return cachedNodeRef; };
inline const char* GetCachedPath() { return cachedPath->String(); };
inline tr_torrent_t* GetTorrent() { return torrent; };
bool UpdateStatus(const tr_stat_t *stat, bool shade);
bool IsRunning();
public: // BListItem
virtual void Update(BView *owner, const BFont *font);
virtual void DrawItem(BView *owner, BRect frame, bool complete = false);
private:
node_ref cachedNodeRef;
BString *cachedPath;
tr_torrent_t *torrent;
private: // Private members used for rendering.
float fBaselineOffset;
float fLineSpacing;
BLocker *fStatusLock;
tr_stat_t *fStatus;
BString *fName;
rgb_color fBarColor;
char* fTimeStr;
char* fTransStr;
bool fShade;
};
#endif /* TR_TRANSFER */