239 lines
6.3 KiB
C
239 lines
6.3 KiB
C
/*
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Copyright (c) 2010 by Juliusz Chroboczek
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <unistd.h>
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#include <assert.h>
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#include <event2/event.h>
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#include "transmission.h"
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#include "net.h"
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#include "session.h"
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#include "tr-dht.h"
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#include "tr-udp.h"
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/* BEP-32 has a rather nice explanation of why we need to bind to one
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IPv6 address, if I may say so myself. */
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static void
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rebind_ipv6(tr_session *ss, tr_bool force)
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{
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tr_bool is_default;
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const struct tr_address * public_addr;
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struct sockaddr_in6 sin6;
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const unsigned char *ipv6 = tr_globalIPv6();
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int s = -1, rc;
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int one = 1;
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/* We currently have no way to enable or disable IPv6 after initialisation.
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No way to fix that without some surgery to the DHT code itself. */
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if(ipv6 == NULL || (!force && ss->udp6_socket < 0)) {
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if(ss->udp6_bound) {
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free(ss->udp6_bound);
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ss->udp6_bound = NULL;
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}
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return;
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}
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if(ss->udp6_bound != NULL && memcmp(ipv6, ss->udp6_bound, 16) == 0)
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return;
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s = socket(PF_INET6, SOCK_DGRAM, 0);
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if(s < 0)
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goto fail;
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#ifdef IPV6_V6ONLY
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/* Since we always open an IPv4 socket on the same port, this
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shouldn't matter. But I'm superstitious. */
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setsockopt(s, IPPROTO_IPV6, IPV6_V6ONLY, &one, sizeof(one));
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#endif
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memset(&sin6, 0, sizeof(sin6));
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sin6.sin6_family = AF_INET6;
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if(ipv6)
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memcpy(&sin6.sin6_addr, ipv6, 16);
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sin6.sin6_port = htons(ss->udp_port);
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public_addr = tr_sessionGetPublicAddress(ss, TR_AF_INET6, &is_default);
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if(public_addr && !is_default)
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sin6.sin6_addr = public_addr->addr.addr6;
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rc = bind(s, (struct sockaddr*)&sin6, sizeof(sin6));
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if(rc < 0)
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goto fail;
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if(ss->udp6_socket < 0) {
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ss->udp6_socket = s;
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s = -1;
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} else {
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rc = dup2(s, ss->udp6_socket);
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if(rc < 0)
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goto fail;
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close(s);
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s = -1;
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}
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if(ss->udp6_bound == NULL)
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ss->udp6_bound = malloc(16);
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if(ss->udp6_bound)
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memcpy(ss->udp6_bound, ipv6, 16);
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return;
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fail:
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/* Something went wrong. It's difficult to recover, so let's simply
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set things up so that we try again next time. */
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tr_nerr("UDP", "Couldn't rebind IPv6 socket");
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if(s >= 0)
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close(s);
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if(ss->udp6_bound) {
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free(ss->udp6_bound);
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ss->udp6_bound = NULL;
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}
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}
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static void
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event_callback(int s, short type UNUSED, void *sv)
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{
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unsigned char *buf;
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struct sockaddr_storage from;
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socklen_t fromlen;
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int rc;
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assert(tr_isSession(sv));
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assert(type == EV_READ);
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buf = malloc(4096);
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if(buf == NULL) {
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tr_nerr("UDP", "Couldn't allocate buffer");
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return;
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}
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fromlen = sizeof(from);
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rc = recvfrom(s, buf, 4096 - 1, 0,
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(struct sockaddr*)&from, &fromlen);
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if(rc <= 0)
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return;
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if(buf[0] == 'd') {
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/* DHT packet. */
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buf[rc] = '\0';
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tr_dhtCallback(buf, rc, (struct sockaddr*)&from, fromlen, sv);
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} else {
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/* Probably a UTP packet. */
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/* Nothing yet. */
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}
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free(buf);
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}
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void
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tr_udpInit(tr_session *ss)
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{
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tr_bool is_default;
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const struct tr_address * public_addr;
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struct sockaddr_in sin;
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int rc;
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assert(ss->udp_socket < 0);
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assert(ss->udp6_socket < 0);
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ss->udp_port = tr_sessionGetPeerPort(ss);
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if(ss->udp_port <= 0)
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return;
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ss->udp_socket = socket(PF_INET, SOCK_DGRAM, 0);
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if(ss->udp_socket < 0) {
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tr_nerr("UDP", "Couldn't create IPv4 socket");
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goto ipv6;
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}
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memset(&sin, 0, sizeof(sin));
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sin.sin_family = AF_INET;
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public_addr = tr_sessionGetPublicAddress(ss, TR_AF_INET, &is_default);
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if(public_addr && !is_default)
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memcpy(&sin.sin_addr, &public_addr->addr.addr4, sizeof (struct in_addr));
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sin.sin_port = htons(ss->udp_port);
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rc = bind(ss->udp_socket, (struct sockaddr*)&sin, sizeof(sin));
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if(rc < 0) {
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tr_nerr("UDP", "Couldn't bind IPv4 socket");
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close(ss->udp_socket);
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ss->udp_socket = -1;
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goto ipv6;
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}
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ss->udp_event =
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event_new(ss->event_base, ss->udp_socket, EV_READ | EV_PERSIST,
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event_callback, ss);
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if( ss->udp_event == NULL )
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tr_nerr("UDP", "Couldn't allocate IPv4 event");
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ipv6:
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if(tr_globalIPv6())
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rebind_ipv6(ss, TRUE);
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if(ss->udp6_socket >= 0) {
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ss->udp6_event =
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event_new(ss->event_base, ss->udp6_socket, EV_READ | EV_PERSIST,
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event_callback, ss);
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if(ss->udp6_event == NULL)
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tr_nerr("UDP", "Couldn't allocate IPv6 event");
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}
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if(ss->isDHTEnabled)
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tr_dhtInit(ss);
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if(ss->udp_event)
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event_add(ss->udp_event, NULL);
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if(ss->udp6_event)
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event_add(ss->udp6_event, NULL);
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}
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void
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tr_udpUninit(tr_session *ss)
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{
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tr_dhtUninit(ss);
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if(ss->udp_socket >= 0) {
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tr_netCloseSocket( ss->udp_socket );
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ss->udp_socket = -1;
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}
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if(ss->udp_event) {
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event_free(ss->udp_event);
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ss->udp_event = NULL;
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}
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if(ss->udp6_socket >= 0) {
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tr_netCloseSocket( ss->udp6_socket );
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ss->udp6_socket = -1;
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}
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if(ss->udp6_event) {
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event_free(ss->udp6_event);
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ss->udp6_event = NULL;
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}
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if(ss->udp6_bound) {
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free(ss->udp6_bound);
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ss->udp6_bound = NULL;
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}
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}
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