648 lines
15 KiB
C
648 lines
15 KiB
C
/******************************************************************************
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* $Id$
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*
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* Copyright (c) 2005-2008 Transmission authors and contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*****************************************************************************/
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#ifdef __BEOS__
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#include <signal.h>
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#include <fs_info.h>
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#include <FindDirectory.h>
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#include <kernel/OS.h>
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#define BEOS_MAX_THREADS 256
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#elif defined(WIN32)
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#include <windows.h>
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#include <shlobj.h> /* for CSIDL_APPDATA, CSIDL_PROFILE */
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#else
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#define _XOPEN_SOURCE 500 /* needed for recursive locks. */
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#ifndef __USE_UNIX98
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#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
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#endif
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#include <pthread.h>
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#endif
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <unistd.h> /* getuid getpid close */
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#include "transmission.h"
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#include "list.h"
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#include "platform.h"
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#include "utils.h"
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/***
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**** THREADS
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***/
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#ifdef __BEOS__
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typedef thread_id tr_thread_id;
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#elif defined(WIN32)
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typedef DWORD tr_thread_id;
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#else
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typedef pthread_t tr_thread_id;
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#endif
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static tr_thread_id
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tr_getCurrentThread( void )
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{
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#ifdef __BEOS__
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return find_thread( NULL );
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#elif defined(WIN32)
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return GetCurrentThreadId();
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#else
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return pthread_self( );
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#endif
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}
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static int
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tr_areThreadsEqual( tr_thread_id a, tr_thread_id b )
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{
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#ifdef __BEOS__
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return a == b;
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#elif defined(WIN32)
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return a == b;
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#else
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return pthread_equal( a, b );
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#endif
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}
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struct tr_thread
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{
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void (* func ) ( void * );
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void * arg;
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const char * name;
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tr_thread_id thread;
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#ifdef WIN32
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HANDLE thread_handle;
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#endif
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};
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int
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tr_amInThread ( const tr_thread * t )
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{
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return tr_areThreadsEqual( tr_getCurrentThread(), t->thread );
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}
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#ifdef WIN32
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#define ThreadFuncReturnType unsigned WINAPI
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#else
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#define ThreadFuncReturnType void
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#endif
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static ThreadFuncReturnType
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ThreadFunc( void * _t )
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{
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tr_thread * t = _t;
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const char * name = t->name;
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#ifdef __BEOS__
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/* This is required because on BeOS, SIGINT is sent to each thread,
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which kills them not nicely */
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signal( SIGINT, SIG_IGN );
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#endif
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tr_dbg( "Thread '%s' started", name );
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t->func( t->arg );
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tr_dbg( "Thread '%s' exited", name );
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#ifdef WIN32
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_endthreadex( 0 );
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return 0;
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#endif
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}
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tr_thread *
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tr_threadNew( void (*func)(void *),
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void * arg,
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const char * name )
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{
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tr_thread * t = tr_new0( tr_thread, 1 );
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t->func = func;
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t->arg = arg;
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t->name = name;
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#ifdef __BEOS__
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t->thread = spawn_thread( (void*)ThreadFunc, name, B_NORMAL_PRIORITY, t );
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resume_thread( t->thread );
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#elif defined(WIN32)
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{
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unsigned int id;
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t->thread_handle = (HANDLE) _beginthreadex( NULL, 0, &ThreadFunc, t, 0, &id );
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t->thread = (DWORD) id;
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}
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#else
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pthread_create( &t->thread, NULL, (void * (*) (void *)) ThreadFunc, t );
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#endif
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return t;
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}
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/***
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**** LOCKS
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***/
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struct tr_lock
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{
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int depth;
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#ifdef __BEOS__
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sem_id lock;
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thread_id lockThread;
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#elif defined(WIN32)
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CRITICAL_SECTION lock;
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DWORD lockThread;
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#else
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pthread_mutex_t lock;
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pthread_t lockThread;
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#endif
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};
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tr_lock*
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tr_lockNew( void )
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{
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tr_lock * l = tr_new0( tr_lock, 1 );
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#ifdef __BEOS__
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l->lock = create_sem( 1, "" );
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#elif defined(WIN32)
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InitializeCriticalSection( &l->lock ); /* supports recursion */
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init( &attr );
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pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_RECURSIVE );
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pthread_mutex_init( &l->lock, &attr );
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#endif
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return l;
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}
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void
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tr_lockFree( tr_lock * l )
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{
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#ifdef __BEOS__
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delete_sem( l->lock );
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#elif defined(WIN32)
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DeleteCriticalSection( &l->lock );
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#else
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pthread_mutex_destroy( &l->lock );
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#endif
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tr_free( l );
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}
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void
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tr_lockLock( tr_lock * l )
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{
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#ifdef __BEOS__
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acquire_sem( l->lock );
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#elif defined(WIN32)
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EnterCriticalSection( &l->lock );
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#else
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pthread_mutex_lock( &l->lock );
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#endif
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assert( l->depth >= 0 );
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if( l->depth )
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assert( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread() ) );
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l->lockThread = tr_getCurrentThread( );
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++l->depth;
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}
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int
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tr_lockHave( const tr_lock * l )
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{
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return ( l->depth > 0 )
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&& ( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread() ) );
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}
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void
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tr_lockUnlock( tr_lock * l )
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{
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assert( l->depth > 0 );
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assert( tr_areThreadsEqual( l->lockThread, tr_getCurrentThread() ));
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--l->depth;
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assert( l->depth >= 0 );
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#ifdef __BEOS__
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release_sem( l->lock );
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#elif defined(WIN32)
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LeaveCriticalSection( &l->lock );
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#else
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pthread_mutex_unlock( &l->lock );
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#endif
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}
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/***
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**** PATHS
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***/
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#if !defined(WIN32) && !defined(__BEOS__) && !defined(__AMIGAOS4__)
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#include <pwd.h>
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#endif
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static const char *
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getHomeDir( void )
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{
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static char * home = NULL;
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if( !home )
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{
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home = tr_strdup( getenv( "HOME" ) );
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if( !home )
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{
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#ifdef WIN32
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SHGetFolderPath( NULL, CSIDL_PROFILE, NULL, 0, home );
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#elif defined(__BEOS__) || defined(__AMIGAOS4__)
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home = tr_strdup( "" );
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#else
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struct passwd * pw = getpwuid( getuid() );
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if( pw )
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home = tr_strdup( pw->pw_dir );
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endpwent( );
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#endif
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}
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if( !home )
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home = tr_strdup( "" );
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}
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return home;
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}
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static const char *
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getOldConfigDir( void )
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{
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static char * path = NULL;
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if( !path )
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{
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char buf[MAX_PATH_LENGTH];
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#ifdef __BEOS__
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find_directory( B_USER_SETTINGS_DIRECTORY,
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dev_for_path("/boot"), true,
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buf, sizeof( buf ) );
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strcat( buf, "/Transmission" );
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#elif defined( SYS_DARWIN )
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tr_buildPath ( buf, sizeof( buf ), getHomeDir( ),
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"Library", "Application Support",
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"Transmission", NULL );
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#elif defined(__AMIGAOS4__)
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tr_strlcpy( buf, "PROGDIR:.transmission", sizeof( buf ) );
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#elif defined(WIN32)
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char appdata[MAX_PATH_LENGTH];
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SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, appdata );
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tr_buildPath( buf, sizeof(buf),
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appdata, "Transmission", NULL );
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#else
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tr_buildPath ( buf, sizeof(buf),
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getHomeDir( ), ".transmission", NULL );
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#endif
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path = tr_strdup( buf );
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}
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return path;
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}
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static const char *
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getOldTorrentsDir( void )
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{
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static char * path = NULL;
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if( !path )
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{
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char buf[MAX_PATH_LENGTH];
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const char * p = getOldConfigDir();
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#if defined(__BEOS__) || defined(WIN32) || defined(SYS_DARWIN)
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tr_buildPath( buf, sizeof( buf ), p, "Torrents", NULL );
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#else
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tr_buildPath( buf, sizeof( buf ), p, "torrents", NULL );
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#endif
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path = tr_strdup( buf );
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}
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return path;
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}
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static const char *
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getOldCacheDir( void )
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{
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static char * path = NULL;
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if( !path )
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{
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char buf[MAX_PATH_LENGTH];
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#if defined(__BEOS__) || defined(WIN32)
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const char * p = getOldConfigDir( );
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tr_buildPath( buf, sizeof( buf ), p, "Cache", NULL );
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#elif defined( SYS_DARWIN )
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tr_buildPath( buf, sizeof( buf ), getHomeDir(),
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"Library", "Caches", "Transmission", NULL );
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#else
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const char * p = getOldConfigDir( );
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tr_buildPath( buf, sizeof( buf ), p, "cache", NULL );
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#endif
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path = tr_strdup( buf );
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}
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return path;
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}
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static void
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moveFiles( const char * oldDir, const char * newDir )
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{
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if( oldDir && newDir && strcmp( oldDir, newDir ) )
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{
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DIR * dirh = opendir( oldDir );
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if( dirh )
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{
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int count = 0;
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struct dirent * dirp;
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while(( dirp = readdir( dirh )))
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{
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if( strcmp( dirp->d_name, "." ) && strcmp( dirp->d_name, ".." ) )
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{
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char o[MAX_PATH_LENGTH];
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char n[MAX_PATH_LENGTH];
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tr_buildPath( o, sizeof(o), oldDir, dirp->d_name, NULL );
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tr_buildPath( n, sizeof(n), newDir, dirp->d_name, NULL );
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rename( o, n );
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++count;
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}
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}
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if( count )
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tr_inf( _( "Migrated %1$d files from \"%2$s\" to \"%3$s\"" ),
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count, oldDir, newDir );
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closedir( dirh );
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}
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}
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}
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static void
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migrateFiles( const tr_handle * handle )
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{
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static int migrated = FALSE;
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if( !migrated )
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{
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const char * oldDir;
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const char * newDir;
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migrated = TRUE;
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oldDir = getOldTorrentsDir( );
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newDir = tr_getTorrentDir( handle );
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moveFiles( oldDir, newDir );
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oldDir = getOldCacheDir( );
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newDir = tr_getResumeDir( handle );
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moveFiles( oldDir, newDir );
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}
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}
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#ifdef SYS_DARWIN
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#define RESUME_SUBDIR "Resume"
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#define TORRENT_SUBDIR "Torrents"
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#else
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#define RESUME_SUBDIR "resume"
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#define TORRENT_SUBDIR "torrents"
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#endif
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void
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tr_setConfigDir( tr_handle * handle, const char * configDir )
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{
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char buf[MAX_PATH_LENGTH];
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handle->configDir = tr_strdup( configDir );
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tr_buildPath( buf, sizeof( buf ), configDir, RESUME_SUBDIR, NULL );
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tr_mkdirp( buf, 0777 );
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handle->resumeDir = tr_strdup( buf );
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tr_buildPath( buf, sizeof( buf ), configDir, TORRENT_SUBDIR, NULL );
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tr_mkdirp( buf, 0777 );
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handle->torrentDir = tr_strdup( buf );
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migrateFiles( handle );
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}
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const char *
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tr_sessionGetConfigDir( const tr_handle * handle )
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{
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return handle->configDir;
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}
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const char *
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tr_getTorrentDir( const tr_handle * handle )
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{
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return handle->torrentDir;
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}
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const char *
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tr_getResumeDir( const tr_handle * handle )
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{
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return handle->resumeDir;
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}
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const char*
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tr_getDefaultConfigDir( void )
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{
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static char * s = NULL;
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if( !s )
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{
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char path[MAX_PATH_LENGTH];
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if(( s = getenv( "TRANSMISSION_HOME" )))
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{
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snprintf( path, sizeof( path ), s );
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}
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else
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{
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#ifdef SYS_DARWIN
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tr_buildPath( path, sizeof( path ),
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getHomeDir( ), "Library", "Application Support",
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"Transmission", NULL );
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#elif defined(WIN32)
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char appdata[MAX_PATH_LENGTH];
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SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, appdata );
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tr_buildPath( path, sizeof( path ),
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appdata, "Transmission", NULL );
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#else
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if(( s = getenv( "XDG_CONFIG_HOME" )))
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tr_buildPath( path, sizeof( path ),
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s, "transmission", NULL );
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else
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tr_buildPath( path, sizeof( path ),
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getHomeDir(), ".config", "transmission", NULL );
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#endif
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}
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s = tr_strdup( path );
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}
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return s;
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}
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/***
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****
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***/
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static int
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isClutchDir( const char * path )
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{
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struct stat sb;
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char tmp[MAX_PATH_LENGTH];
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tr_buildPath( tmp, sizeof( tmp ), path, "javascript", "transmission.js", NULL );
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fprintf( stderr, "path is [%s]; testing [%s] for clutch\n", path, tmp );
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return !stat( tmp, &sb );
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}
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const char *
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tr_getClutchDir( const tr_session * session UNUSED )
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{
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static char * s = NULL;
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if( !s )
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{
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char path[MAX_PATH_LENGTH];
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if(( s = getenv( "CLUTCH_HOME" )))
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{
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snprintf( path, sizeof( path ), s );
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}
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else
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{
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#ifdef SYS_DARWIN
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#warning hey BentMyWookie can this be implemented here without passing anything into initFull()
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#elif defined(WIN32)
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#warning hey win32 people is this good or is there a better implementation of the next four lines
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char appdata[MAX_PATH_LENGTH];
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SHGetFolderPath( NULL, CSIDL_APPDATA, NULL, 0, appdata );
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tr_buildPath( path, sizeof( path ),
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appdata, "Transmission", NULL );
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#else
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tr_list *candidates=NULL, *l;
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/* XDG_DATA_HOME should be the first in the list of candidates */
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s = getenv( "XDG_DATA_HOME" );
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if( s && *s )
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tr_list_append( &candidates, tr_strdup( s ) );
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else {
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char tmp[MAX_PATH_LENGTH];
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tr_buildPath( tmp, sizeof( tmp ), getHomeDir(), ".local", "share", NULL );
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tr_list_append( &candidates, tr_strdup( tmp ) );
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}
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/* XDG_DATA_DIRS are the backup directories */
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s = getenv( "XDG_DATA_DIRS" );
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if( !s || !*s )
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s = "/usr/local/share/:/usr/share/";
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while( s && *s ) {
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char * end = strchr( s, ':' );
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if( end ) {
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tr_list_append( &candidates, tr_strndup( s, end-s ) );
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s = end + 1;
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} else {
|
|
tr_list_append( &candidates, tr_strdup( s ) );
|
|
break;
|
|
}
|
|
}
|
|
|
|
for( l=candidates; l; l=l->next ) {
|
|
tr_buildPath( path, sizeof( path ), l->data, "transmission", "clutch", NULL );
|
|
if( isClutchDir( path ) )
|
|
break;
|
|
*path = '\0';
|
|
}
|
|
|
|
tr_list_free( &candidates, tr_free );
|
|
#endif
|
|
}
|
|
|
|
if( !*path )
|
|
{
|
|
tr_err( _( "Unable to find web interface files" ) );
|
|
tr_strlcpy( path, "/dev/null", sizeof( path ) );
|
|
}
|
|
|
|
s = tr_strdup( path );
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
|
|
/***
|
|
****
|
|
***/
|
|
|
|
int
|
|
tr_lockfile( const char * filename )
|
|
{
|
|
int ret;
|
|
|
|
#ifdef WIN32
|
|
|
|
HANDLE file = CreateFile( filename,
|
|
GENERIC_READ|GENERIC_WRITE,
|
|
FILE_SHARE_READ|FILE_SHARE_WRITE,
|
|
NULL,
|
|
OPEN_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL );
|
|
if( file == INVALID_HANDLE_VALUE )
|
|
ret = TR_LOCKFILE_EOPEN;
|
|
else if( !LockFile( file, 0, 0, 1, 1 ) )
|
|
ret = TR_LOCKFILE_ELOCK;
|
|
else
|
|
ret = TR_LOCKFILE_SUCCESS;
|
|
|
|
#else
|
|
|
|
int fd = open( filename, O_RDWR | O_CREAT, 0666 );
|
|
if( fd < 0 )
|
|
ret = TR_LOCKFILE_EOPEN;
|
|
else {
|
|
struct flock lk;
|
|
memset( &lk, 0, sizeof( lk ) );
|
|
lk.l_start = 0;
|
|
lk.l_len = 0;
|
|
lk.l_type = F_WRLCK;
|
|
lk.l_whence = SEEK_SET;
|
|
if( -1 == fcntl( fd, F_SETLK, &lk ) )
|
|
ret = TR_LOCKFILE_ELOCK;
|
|
else
|
|
ret = TR_LOCKFILE_SUCCESS;
|
|
}
|
|
|
|
#endif
|
|
|
|
return ret;
|
|
}
|