595 lines
15 KiB
C++
595 lines
15 KiB
C++
// This file Copyright © 2009-2022 Mnemosyne LLC.
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// It may be used under GPLv2 (SPDX: GPL-2.0), GPLv3 (SPDX: GPL-3.0),
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// or any future license endorsed by Mnemosyne LLC.
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// License text can be found in the licenses/ folder.
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#include <algorithm>
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#include <cstdarg>
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#include <cstring>
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#include <list>
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#include <string>
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#include <string_view>
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#ifndef _XOPEN_SOURCE
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#define _XOPEN_SOURCE 600 /* needed for recursive locks. */
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#endif
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#ifndef __USE_UNIX98
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#define __USE_UNIX98 /* some older Linuxes need it spelt out for them */
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#endif
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#ifdef __HAIKU__
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#include <limits.h> /* PATH_MAX */
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#endif
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#ifdef _WIN32
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#include <process.h> /* _beginthreadex(), _endthreadex() */
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#include <windows.h>
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#include <shlobj.h> /* SHGetKnownFolderPath(), FOLDERID_... */
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#else
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#include <unistd.h> /* getuid() */
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#ifdef BUILD_MAC_CLIENT
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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#ifdef __HAIKU__
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#include <FindDirectory.h>
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#endif
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#include <pthread.h>
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#endif
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#include "transmission.h"
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#include "file.h"
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#include "log.h"
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#include "platform.h"
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#include "session.h"
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#include "tr-assert.h"
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#include "utils.h"
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using namespace std::literals;
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static char* tr_buildPath(char const* first_element, ...)
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{
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// pass 1: allocate enough space for the string
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va_list vl;
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va_start(vl, first_element);
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auto bufLen = size_t{};
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for (char const* element = first_element; element != nullptr;)
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{
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bufLen += strlen(element) + 1;
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element = va_arg(vl, char const*);
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}
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va_end(vl);
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auto* const buf = tr_new(char, bufLen);
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if (buf == nullptr)
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{
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return nullptr;
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}
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/* pass 2: build the string piece by piece */
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char* pch = buf;
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va_start(vl, first_element);
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for (char const* element = first_element; element != nullptr;)
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{
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size_t const elementLen = strlen(element);
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pch = std::copy_n(element, elementLen, pch);
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*pch++ = TR_PATH_DELIMITER;
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element = va_arg(vl, char const*);
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}
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va_end(vl);
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// if nonempty, eat the unwanted trailing slash
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if (pch != buf)
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{
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--pch;
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}
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// zero-terminate the string
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*pch++ = '\0';
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/* sanity checks & return */
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TR_ASSERT(pch - buf == (ptrdiff_t)bufLen);
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return buf;
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}
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/***
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**** THREADS
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***/
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#ifdef _WIN32
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using tr_thread_id = DWORD;
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#else
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using tr_thread_id = pthread_t;
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#endif
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static tr_thread_id tr_getCurrentThread()
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{
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#ifdef _WIN32
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return GetCurrentThreadId();
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#else
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return pthread_self();
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#endif
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}
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static bool tr_areThreadsEqual(tr_thread_id a, tr_thread_id b)
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{
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#ifdef _WIN32
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return a == b;
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#else
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return pthread_equal(a, b) != 0;
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#endif
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}
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/** @brief portability wrapper around OS-dependent threads */
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struct tr_thread
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{
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void (*func)(void*);
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void* arg;
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tr_thread_id thread;
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#ifdef _WIN32
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HANDLE thread_handle;
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#endif
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};
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bool tr_amInThread(tr_thread const* t)
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{
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return tr_areThreadsEqual(tr_getCurrentThread(), t->thread);
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}
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#ifdef _WIN32
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#define ThreadFuncReturnType unsigned WINAPI
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#else
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#define ThreadFuncReturnType void*
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#endif
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static ThreadFuncReturnType ThreadFunc(void* _t)
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{
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#ifndef _WIN32
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pthread_detach(pthread_self());
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#endif
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auto* t = static_cast<tr_thread*>(_t);
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t->func(t->arg);
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tr_free(t);
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#ifdef _WIN32
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_endthreadex(0);
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return 0;
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#else
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return nullptr;
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#endif
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}
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tr_thread* tr_threadNew(void (*func)(void*), void* arg)
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{
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auto* t = static_cast<tr_thread*>(tr_new0(tr_thread, 1));
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t->func = func;
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t->arg = arg;
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#ifdef _WIN32
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{
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unsigned int id;
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t->thread_handle = (HANDLE)_beginthreadex(nullptr, 0, &ThreadFunc, t, 0, &id);
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t->thread = (DWORD)id;
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}
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#else
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pthread_create(&t->thread, nullptr, (void* (*)(void*))ThreadFunc, t);
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#endif
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return t;
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}
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/***
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**** PATHS
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***/
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#ifndef _WIN32
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#include <pwd.h>
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#endif
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#ifdef _WIN32
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static char* win32_get_known_folder_ex(REFKNOWNFOLDERID folder_id, DWORD flags)
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{
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char* ret = nullptr;
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PWSTR path;
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if (SHGetKnownFolderPath(folder_id, flags | KF_FLAG_DONT_UNEXPAND, nullptr, &path) == S_OK)
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{
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ret = tr_win32_native_to_utf8(path, -1);
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CoTaskMemFree(path);
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}
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return ret;
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}
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static char* win32_get_known_folder(REFKNOWNFOLDERID folder_id)
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{
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return win32_get_known_folder_ex(folder_id, KF_FLAG_DONT_VERIFY);
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}
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#endif
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static char const* getHomeDir()
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{
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static char const* home = nullptr;
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if (home == nullptr)
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{
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home = tr_env_get_string("HOME", nullptr);
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if (home == nullptr)
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{
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#ifdef _WIN32
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home = win32_get_known_folder(FOLDERID_Profile);
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#else
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struct passwd pwent;
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struct passwd* pw = nullptr;
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char buf[4096];
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getpwuid_r(getuid(), &pwent, buf, sizeof buf, &pw);
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if (pw != nullptr)
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{
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home = tr_strdup(pw->pw_dir);
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}
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#endif
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}
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if (home == nullptr)
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{
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home = tr_strdup("");
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}
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}
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return home;
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}
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void tr_setConfigDir(tr_session* session, std::string_view config_dir)
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{
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#if defined(__APPLE__) || defined(_WIN32)
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auto constexpr ResumeSubdir = "Resume"sv;
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auto constexpr TorrentSubdir = "Torrents"sv;
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#else
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auto constexpr ResumeSubdir = "resume"sv;
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auto constexpr TorrentSubdir = "torrents"sv;
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#endif
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session->config_dir = config_dir;
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session->resume_dir = tr_strvPath(config_dir, ResumeSubdir);
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session->torrent_dir = tr_strvPath(config_dir, TorrentSubdir);
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tr_sys_dir_create(session->resume_dir.c_str(), TR_SYS_DIR_CREATE_PARENTS, 0777, nullptr);
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tr_sys_dir_create(session->torrent_dir.c_str(), TR_SYS_DIR_CREATE_PARENTS, 0777, nullptr);
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}
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char const* tr_sessionGetConfigDir(tr_session const* session)
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{
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return session->config_dir.c_str();
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}
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char const* tr_getTorrentDir(tr_session const* session)
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{
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return session->torrent_dir.c_str();
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}
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char const* tr_getResumeDir(tr_session const* session)
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{
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return session->resume_dir.c_str();
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}
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char const* tr_getDefaultConfigDir(char const* appname)
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{
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static char const* s = nullptr;
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if (tr_str_is_empty(appname))
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{
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appname = "Transmission";
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}
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if (s == nullptr)
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{
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s = tr_env_get_string("TRANSMISSION_HOME", nullptr);
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if (s == nullptr)
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{
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#ifdef __APPLE__
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s = tr_buildPath(getHomeDir(), "Library", "Application Support", appname, nullptr);
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#elif defined(_WIN32)
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char* appdata = win32_get_known_folder(FOLDERID_LocalAppData);
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s = tr_buildPath(appdata, appname, nullptr);
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tr_free(appdata);
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#elif defined(__HAIKU__)
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char buf[PATH_MAX];
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find_directory(B_USER_SETTINGS_DIRECTORY, -1, true, buf, sizeof(buf));
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s = tr_buildPath(buf, appname, nullptr);
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#else
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char* const xdg_config_home = tr_env_get_string("XDG_CONFIG_HOME", nullptr);
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if (xdg_config_home != nullptr)
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{
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s = tr_buildPath(xdg_config_home, appname, nullptr);
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tr_free(xdg_config_home);
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}
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else
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{
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s = tr_buildPath(getHomeDir(), ".config", appname, nullptr);
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}
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#endif
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}
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}
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return s;
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}
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static std::string getUserDirsFilename()
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{
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char* const config_home = tr_env_get_string("XDG_CONFIG_HOME", nullptr);
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auto config_file = !tr_str_is_empty(config_home) ? tr_strvPath(config_home, "user-dirs.dirs") :
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tr_strvPath(getHomeDir(), ".config", "user-dirs.dirs");
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tr_free(config_home);
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return config_file;
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}
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static std::string getXdgEntryFromUserDirs(std::string_view key)
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{
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auto content = std::vector<char>{};
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if (!tr_loadFile(content, getUserDirsFilename()) && std::empty(content))
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{
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return {};
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}
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// search for key="val" and extract val
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auto const search = tr_strvJoin(key, "=\""sv);
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auto begin = std::search(std::begin(content), std::end(content), std::begin(search), std::end(search));
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if (begin == std::end(content))
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{
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return {};
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}
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std::advance(begin, std::size(search));
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auto const end = std::find(begin, std::end(content), '"');
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if (end == std::end(content))
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{
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return {};
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}
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auto val = std::string{ begin, end };
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// if val contains "$HOME", replace that with getHomeDir()
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auto constexpr Home = "$HOME"sv;
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auto const it = std::search(std::begin(val), std::end(val), std::begin(Home), std::end(Home));
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if (it != std::end(val))
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{
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val.replace(it, it + std::size(Home), std::string_view{ getHomeDir() });
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}
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return val;
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}
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char const* tr_getDefaultDownloadDir()
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{
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static char const* user_dir = nullptr;
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if (user_dir == nullptr)
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{
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auto const xdg_user_dir = getXdgEntryFromUserDirs("XDG_DOWNLOAD_DIR"sv);
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if (!std::empty(xdg_user_dir))
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{
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user_dir = tr_strvDup(xdg_user_dir);
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}
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#ifdef _WIN32
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if (user_dir == nullptr)
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{
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user_dir = win32_get_known_folder(FOLDERID_Downloads);
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}
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#endif
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if (user_dir == nullptr)
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{
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#ifdef __HAIKU__
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user_dir = tr_buildPath(getHomeDir(), "Desktop", nullptr);
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#else
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user_dir = tr_buildPath(getHomeDir(), "Downloads", nullptr);
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#endif
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}
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}
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return user_dir;
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}
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/***
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****
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***/
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static bool isWebClientDir(std::string_view path)
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{
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auto tmp = tr_strvPath(path, "index.html");
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bool const ret = tr_sys_path_exists(tmp.c_str(), nullptr);
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tr_logAddInfo(_("Searching for web interface file \"%s\""), tmp.c_str());
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return ret;
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}
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char const* tr_getWebClientDir([[maybe_unused]] tr_session const* session)
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{
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static char const* s = nullptr;
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if (s == nullptr)
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{
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s = tr_env_get_string("CLUTCH_HOME", nullptr);
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if (s == nullptr)
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{
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s = tr_env_get_string("TRANSMISSION_WEB_HOME", nullptr);
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}
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if (s == nullptr)
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{
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#ifdef BUILD_MAC_CLIENT /* on Mac, look in the Application Support folder first, then in the app bundle. */
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/* Look in the Application Support folder */
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s = tr_buildPath(tr_sessionGetConfigDir(session), "public_html", nullptr);
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if (!isWebClientDir(s))
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{
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tr_free(const_cast<char*>(s));
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CFURLRef appURL = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFStringRef appRef = CFURLCopyFileSystemPath(appURL, kCFURLPOSIXPathStyle);
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CFIndex const appStringLength = CFStringGetMaximumSizeOfFileSystemRepresentation(appRef);
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char* appString = static_cast<char*>(tr_malloc(appStringLength));
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bool const success = CFStringGetFileSystemRepresentation(appRef, appString, appStringLength);
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TR_ASSERT(success);
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CFRelease(appURL);
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CFRelease(appRef);
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/* Fallback to the app bundle */
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s = tr_buildPath(appString, "Contents", "Resources", "public_html", nullptr);
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if (!isWebClientDir(s))
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{
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tr_free(const_cast<char*>(s));
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s = nullptr;
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}
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tr_free(appString);
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}
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#elif defined(_WIN32)
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/* Generally, Web interface should be stored in a Web subdir of
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* calling executable dir. */
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static KNOWNFOLDERID const* const known_folder_ids[] = {
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&FOLDERID_LocalAppData,
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&FOLDERID_RoamingAppData,
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&FOLDERID_ProgramData,
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};
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for (size_t i = 0; s == nullptr && i < TR_N_ELEMENTS(known_folder_ids); ++i)
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{
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char* dir = win32_get_known_folder(*known_folder_ids[i]);
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char* path = tr_buildPath(dir, "Transmission", "Web", nullptr);
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tr_free(dir);
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if (isWebClientDir(path))
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{
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s = path;
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}
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else
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{
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tr_free(path);
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}
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}
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if (s == nullptr) /* check calling module place */
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{
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wchar_t wide_module_path[MAX_PATH];
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GetModuleFileNameW(nullptr, wide_module_path, TR_N_ELEMENTS(wide_module_path));
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char* module_path = tr_win32_native_to_utf8(wide_module_path, -1);
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char* dir = tr_sys_path_dirname(module_path, nullptr);
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tr_free(module_path);
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if (dir != nullptr)
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{
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char* path = tr_buildPath(dir, "Web", nullptr);
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tr_free(dir);
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if (isWebClientDir(path))
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{
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s = path;
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}
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else
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{
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tr_free(path);
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}
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}
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}
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#else /* everyone else, follow the XDG spec */
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auto candidates = std::list<std::string>{};
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/* XDG_DATA_HOME should be the first in the list of candidates */
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char* tmp = tr_env_get_string("XDG_DATA_HOME", nullptr);
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if (!tr_str_is_empty(tmp))
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{
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candidates.emplace_back(tmp);
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}
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else
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{
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candidates.emplace_back(tr_strvPath(getHomeDir(), ".local"sv, "share"sv));
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}
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tr_free(tmp);
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/* XDG_DATA_DIRS are the backup directories */
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{
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char const* const pkg = PACKAGE_DATA_DIR;
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auto* xdg = tr_env_get_string("XDG_DATA_DIRS", "");
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auto const buf = tr_strvJoin(pkg, ":", xdg, ":/usr/local/share:/usr/share");
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tr_free(xdg);
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auto sv = std::string_view{ buf };
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auto token = std::string_view{};
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while (tr_strvSep(&sv, &token, ':'))
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{
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token = tr_strvStrip(token);
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if (!std::empty(token))
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{
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candidates.emplace_back(token);
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}
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}
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}
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/* walk through the candidates & look for a match */
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for (auto const& dir : candidates)
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{
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auto const path = tr_strvPath(dir, "transmission"sv, "public_html"sv);
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if (isWebClientDir(path))
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{
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s = tr_strvDup(path);
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break;
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}
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}
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#endif
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
std::string tr_getSessionIdDir()
|
|
{
|
|
#ifndef _WIN32
|
|
|
|
return std::string{ "/tmp"sv };
|
|
|
|
#else
|
|
|
|
char* program_data_dir = win32_get_known_folder_ex(FOLDERID_ProgramData, KF_FLAG_CREATE);
|
|
auto const result = tr_strvPath(program_data_dir, "Transmission");
|
|
tr_free(program_data_dir);
|
|
tr_sys_dir_create(result.c_str(), 0, 0, nullptr);
|
|
return result;
|
|
|
|
#endif
|
|
}
|