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transmission/macosx/PiecesView.m
2006-10-13 14:25:50 +00:00

395 lines
12 KiB
Objective-C

/******************************************************************************
* $Id$
*
* Copyright (c) 2005-2006 Transmission authors and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*****************************************************************************/
#import "PiecesView.h"
#define MAX_ACROSS 18
#define BETWEEN 1.0
@implementation PiecesView
- (id) init
{
if ((self = [super init]))
{
fTorrent = nil;
int numPieces = MAX_ACROSS * MAX_ACROSS;
fPieces = malloc(numPieces);
}
return self;
}
- (void) awakeFromNib
{
NSSize size = [fImageView bounds].size;
NSBezierPath * bp = [NSBezierPath bezierPathWithRect: [fImageView bounds]];
//back image
fBack = [[NSImage alloc] initWithSize: size];
[fBack lockFocus];
[[NSColor lightGrayColor] set];
[bp fill];
[fBack unlockFocus];
//white box image
fWhitePiece = [[NSImage alloc] initWithSize: size];
[fWhitePiece lockFocus];
[[NSColor whiteColor] set];
[bp fill];
[fWhitePiece unlockFocus];
//red box image
fRedPiece = [[NSImage alloc] initWithSize: size];
[fRedPiece lockFocus];
[[NSColor redColor] set];
[bp fill];
[fRedPiece unlockFocus];
//green 1 box image
fGreen1Piece = [[NSImage alloc] initWithSize: size];
[fGreen1Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.6 green: 1.0 blue: 0.8 alpha: 1.0] set];
[bp fill];
[fGreen1Piece unlockFocus];
//green 2 box image
fGreen2Piece = [[NSImage alloc] initWithSize: size];
[fGreen2Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.4 green: 1.0 blue: 0.6 alpha: 1.0] set];
[bp fill];
[fGreen2Piece unlockFocus];
//green 3 box image
fGreen3Piece = [[NSImage alloc] initWithSize: size];
[fGreen3Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.0 green: 1.0 blue: 0.4 alpha: 1.0] set];
[bp fill];
[fGreen3Piece unlockFocus];
//blue 1 box image
fBlue1Piece = [[NSImage alloc] initWithSize: size];
[fBlue1Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.8 green: 1.0 blue: 1.0 alpha: 1.0] set];
[bp fill];
[fBlue1Piece unlockFocus];
//blue 2 box image
fBlue2Piece = [[NSImage alloc] initWithSize: size];
[fBlue2Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.6 green: 1.0 blue: 1.0 alpha: 1.0] set];
[bp fill];
[fBlue2Piece unlockFocus];
//blue 3 box image
fBlue3Piece = [[NSImage alloc] initWithSize: size];
[fBlue3Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.6 green: 0.8 blue: 1.0 alpha: 1.0] set];
[bp fill];
[fBlue3Piece unlockFocus];
//blue 4 box image
fBlue4Piece = [[NSImage alloc] initWithSize: size];
[fBlue4Piece lockFocus];
[[NSColor colorWithCalibratedRed: 0.4 green: 0.6 blue: 1.0 alpha: 1.0] set];
[bp fill];
[fBlue4Piece unlockFocus];
//blue box image
fBluePiece = [[NSImage alloc] initWithSize: size];
[fBluePiece lockFocus];
[[NSColor colorWithCalibratedRed: 0.0 green: 0.4 blue: 0.8 alpha: 1.0] set];
[bp fill];
[fBluePiece unlockFocus];
[fImageView setToolTip: [[NSUserDefaults standardUserDefaults] boolForKey: @"PiecesViewShowAvailability"]
? @"Piece Availability" : @"Piece Progress"];
//actually draw the box
[self setTorrent: nil];
}
- (void) dealloc
{
free(fPieces);
[fBack release];
[fWhitePiece release];
[fRedPiece release];
[fBluePiece release];
[fGreen1Piece release];
[fGreen2Piece release];
[fGreen3Piece release];
if (fTorrent)
[fTorrent release];
[super dealloc];
}
- (void) setTorrent: (Torrent *) torrent
{
if (fTorrent)
{
[fTorrent release];
if (!torrent)
fTorrent = nil;
}
if (torrent)
{
fTorrent = [torrent retain];
//determine relevant values
fNumPieces = MAX_ACROSS * MAX_ACROSS;
int pieceCount = [fTorrent pieceCount];
if (pieceCount < fNumPieces)
{
fNumPieces = pieceCount;
fAcross = sqrt(fNumPieces);
if (fAcross * fAcross < fNumPieces)
fAcross++;
}
else
fAcross = MAX_ACROSS;
float width = [fImageView bounds].size.width;
fWidth = (width - (fAcross + 1) * BETWEEN) / fAcross;
fExtraBorder = (width - ((fWidth + BETWEEN) * fAcross + BETWEEN)) / 2;
[self updateView: YES];
}
[fImageView setHidden: torrent == nil];
}
- (void) updateView: (BOOL) first
{
if (!fTorrent)
return;
if (first)
[fImageView setImage: [[fBack copy] autorelease]];
NSImage * image = [fImageView image];
int8_t * pieces;
float * piecesPercent;
BOOL showAvailablity = [[NSUserDefaults standardUserDefaults] boolForKey: @"PiecesViewShowAvailability"];
if (showAvailablity)
{
pieces = malloc(fNumPieces);
[fTorrent getAvailability: pieces size: fNumPieces];
}
else
{
piecesPercent = malloc(fNumPieces * sizeof(float));
[fTorrent getAmountFinished: piecesPercent size: fNumPieces];
}
int i, j, piece, index = -1;
float piecePercent;
NSPoint point;
NSRect rect = NSMakeRect(0, 0, fWidth, fWidth);
NSImage * pieceImage;
BOOL change = NO;
for (i = 0; i < fAcross; i++)
for (j = 0; j < fAcross; j++)
{
index++;
if (index >= fNumPieces)
{
i = fAcross;
break;
}
pieceImage = nil;
if (showAvailablity)
{
piece = pieces[index];
if (piece < 0)
{
if (first || fPieces[index] == -2)
{
fPieces[index] = -1;
pieceImage = fBluePiece;
}
else if (fPieces[index] != -1)
{
fPieces[index] = -2;
pieceImage = fRedPiece;
}
else;
}
else if (piece == 0)
{
if (first || fPieces[index] != 0)
{
fPieces[index] = 0;
pieceImage = fWhitePiece;
}
}
else if (piece == 1)
{
if (first || fPieces[index] != 1)
{
fPieces[index] = 1;
pieceImage = fGreen1Piece;
}
}
else if (piece == 2)
{
if (first || fPieces[index] != 2)
{
fPieces[index] = 2;
pieceImage = fGreen2Piece;
}
}
else
{
if (first || fPieces[index] != 3)
{
fPieces[index] = 3;
pieceImage = fGreen3Piece;
}
}
}
else
{
piecePercent = piecesPercent[index];
/*if (i==0)
pieceImage = fBlue1Piece;
else if (i==1)
pieceImage = fBlue2Piece;
else if (i==2)
pieceImage = fBlue3Piece;
else if (i==3)
pieceImage = fBlue4Piece;
else if (i==4)
pieceImage = fBluePiece;
else */if (piecePercent <= 0.0)
{
if (first || fPieces[index] != 0)
{
fPieces[index] = 0;
pieceImage = fWhitePiece;
}
}
else if (piecePercent < 0.25)
{
if (first || fPieces[index] != 1)
{
fPieces[index] = 1;
pieceImage = fBlue1Piece;
}
}
else if (piecePercent < 0.50)
{
if (first || fPieces[index] != 2)
{
fPieces[index] = 2;
pieceImage = fBlue2Piece;
}
}
else if (piecePercent < 0.75)
{
if (first || fPieces[index] != 3)
{
fPieces[index] = 3;
pieceImage = fBlue3Piece;
}
}
else if (piecePercent < 1.0)
{
if (first || fPieces[index] != 4)
{
fPieces[index] = 4;
pieceImage = fBlue4Piece;
}
}
else
{
if (first || fPieces[index] != 5)
{
fPieces[index] = 5;
pieceImage = fBluePiece;
}
}
}
if (pieceImage)
{
//drawing actually will occur, so figure out values
if (!change)
{
[image lockFocus];
change = YES;
}
point = NSMakePoint(j * (fWidth + BETWEEN) + BETWEEN + fExtraBorder,
[image size].width - (i + 1) * (fWidth + BETWEEN) - fExtraBorder);
[pieceImage compositeToPoint: point fromRect: rect operation: NSCompositeSourceOver];
}
}
if (change)
{
[image unlockFocus];
[fImageView setNeedsDisplay];
}
if (showAvailablity)
free(pieces);
else
free(piecesPercent);
}
- (void) toggleView
{
NSUserDefaults * defaults = [NSUserDefaults standardUserDefaults];
BOOL showAvailability = ![defaults boolForKey: @"PiecesViewShowAvailability"];
[defaults setBool: showAvailability forKey: @"PiecesViewShowAvailability"];
[fImageView setToolTip: showAvailability ? @"Piece Availability" : @"Piece Progress"];
[self updateView: YES];
}
@end