152 lines
8.0 KiB
Objective-C
Executable File
152 lines
8.0 KiB
Objective-C
Executable File
// VDKQueue.h
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// Created by Bryan D K Jones on 28 March 2012
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// Copyright 2013 Bryan D K Jones
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//
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// Based heavily on UKKQueue, which was created and copyrighted by Uli Kusterer on 21 Dec 2003.
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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// BASED ON UKKQUEUE:
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//
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// This is an updated, modernized and streamlined version of the excellent UKKQueue class, which was authored by Uli Kusterer.
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// UKKQueue was written back in 2003 and there have been many, many improvements to Objective-C since then. VDKQueue uses the
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// core of Uli's original class, but makes it faster and more efficient. Method calls are reduced. Grand Central Dispatch is used in place
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// of Uli's "threadProxy" objects. The memory footprint is roughly halved, as I don't create the overhead that UKKQueue does.
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//
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// VDKQueue is also simplified. The option to use it as a singleton is removed. You simply alloc/init an instance and add paths you want to
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// watch. Your objects can be alerted to changes either by notifications or by a delegate method (or both). See below.
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//
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// It also fixes several bugs. For one, it won't crash if it can't create a file descriptor to a file you ask it to watch. (By default, an OS X process can only
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// have about 3,000 file descriptors open at once. If you hit that limit, UKKQueue will crash. VDKQueue will not.)
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//
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//
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// DEPENDENCIES:
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//
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// VDKQueue requires OS 10.6+ because it relies on Grand Central Dispatch.
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//
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//
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// IMPORTANT NOTE ABOUT ATOMIC OPERATIONS
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//
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// There are two ways of saving a file on OS X: Atomic and Non-Atomic. In a non-atomic operation, a file is saved by directly overwriting it with new data.
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// In an Atomic save, a temporary file is first written to a different location on disk. When that completes successfully, the original file is deleted and the
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// temporary one is renamed and moved into place where the original file existed.
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//
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// This matters a great deal. If you tell VDKQueue to watch file X, then you save file X ATOMICALLY, you'll receive a notification about that event. HOWEVER, you will
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// NOT receive any additional notifications for file X from then on. This is because the atomic operation has essentially created a new file that replaced the one you
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// told VDKQueue to watch. (This is not an issue for non-atomic operations.)
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//
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// To handle this, any time you receive a change notification from VDKQueue, you should call -removePath: followed by -addPath: on the file's path, even if the path
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// has not changed. This will ensure that if the event that triggered the notification was an atomic operation, VDKQueue will start watching the "new" file that took
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// the place of the old one.
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//
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// Other frameworks out there try to work around this issue by immediately attempting to re-open the file descriptor to the path. This is not bulletproof and may fail;
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// it all depends on the timing of disk I/O. Bottom line: you could not rely on it and might miss future changes to the file path you're supposedly watching. That's why
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// VDKQueue does not take this approach, but favors the "manual" method of "stop-watching-then-rewatch".
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//
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#import <Foundation/Foundation.h>
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#include <sys/types.h>
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#include <sys/event.h>
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//
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// Logical OR these values into the u_int that you pass in the -addPath:notifyingAbout: method
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// to specify the types of notifications you're interested in. Pass the default value to receive all of them.
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//
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#define VDKQueueNotifyAboutRename NOTE_RENAME // Item was renamed.
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#define VDKQueueNotifyAboutWrite NOTE_WRITE // Item contents changed (also folder contents changed).
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#define VDKQueueNotifyAboutDelete NOTE_DELETE // item was removed.
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#define VDKQueueNotifyAboutAttributeChange NOTE_ATTRIB // Item attributes changed.
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#define VDKQueueNotifyAboutSizeIncrease NOTE_EXTEND // Item size increased.
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#define VDKQueueNotifyAboutLinkCountChanged NOTE_LINK // Item's link count changed.
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#define VDKQueueNotifyAboutAccessRevocation NOTE_REVOKE // Access to item was revoked.
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#define VDKQueueNotifyDefault (VDKQueueNotifyAboutRename | VDKQueueNotifyAboutWrite \
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| VDKQueueNotifyAboutDelete | VDKQueueNotifyAboutAttributeChange \
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| VDKQueueNotifyAboutSizeIncrease | VDKQueueNotifyAboutLinkCountChanged \
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| VDKQueueNotifyAboutAccessRevocation)
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//
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// Notifications that this class sends to the NSWORKSPACE notification center.
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// Object = the instance of VDKQueue that was watching for changes
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// userInfo.path = the file path where the change was observed
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//
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extern NSString * VDKQueueRenameNotification;
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extern NSString * VDKQueueWriteNotification;
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extern NSString * VDKQueueDeleteNotification;
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extern NSString * VDKQueueAttributeChangeNotification;
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extern NSString * VDKQueueSizeIncreaseNotification;
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extern NSString * VDKQueueLinkCountChangeNotification;
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extern NSString * VDKQueueAccessRevocationNotification;
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//
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// Or, instead of subscribing to notifications, you can specify a delegate and implement this method to respond to kQueue events.
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// Note the required statement! For speed, this class does not check to make sure the delegate implements this method. (When I say "required" I mean it!)
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//
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@class VDKQueue;
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@protocol VDKQueueDelegate <NSObject>
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@required
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-(void) VDKQueue:(VDKQueue *)queue receivedNotification:(NSString*)noteName forPath:(NSString*)fpath;
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@end
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@interface VDKQueue : NSObject
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{
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id<VDKQueueDelegate> __weak _delegate;
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BOOL _alwaysPostNotifications; // By default, notifications are posted only if there is no delegate set. Set this value to YES to have notes posted even when there is a delegate.
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@private
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int _coreQueueFD; // The actual kqueue ID (Unix file descriptor).
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NSMutableDictionary *_watchedPathEntries; // List of VDKQueuePathEntries. Keys are NSStrings of the path that each VDKQueuePathEntry is for.
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BOOL _keepWatcherThreadRunning; // Set to NO to cancel the thread that watches _coreQueueFD for kQueue events
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}
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//
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// Note: there is no need to ask whether a path is already being watched. Just add it or remove it and this class
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// will take action only if appropriate. (Add only if we're not already watching it, remove only if we are.)
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//
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// Warning: You must pass full, root-relative paths. Do not pass tilde-abbreviated paths or file URLs.
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//
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- (void) addPath:(NSString *)aPath;
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- (void) addPath:(NSString *)aPath notifyingAbout:(u_int)flags; // See note above for values to pass in "flags"
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- (void) removePath:(NSString *)aPath;
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- (void) removeAllPaths;
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@property (nonatomic, readonly) NSUInteger numberOfWatchedPaths; // Returns the number of paths that this VDKQueue instance is actively watching.
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@property (weak) id<VDKQueueDelegate> delegate;
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@property (assign) BOOL alwaysPostNotifications;
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@end
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