* refactor: use std::map instead of QMap in PrefsDialog.cc
* refactor: use std::map instead of QMap in DetailsDialog.cc
* refactor: use std::map instead of QMap in OptionsDialog.cc
* refactor: use std::map instead of QMap in FileTreeModel.cc
* Use user-preferred locale
Previous fix adding `L` format specifier was correct but only fixed half
of the problem, as C++ locale is set up to be "C" by default. GTK client
used to call `setlocale(LC_ALL, "")` to set up user-preferred locale
which only affected C functions and `std::locale` (used by libfmt) was
unaware of those changes.
Apply the fix to all the binaries since they're all doing some sort of
output to the user and calling libtransmission helpers, as well as using
libfmt directly.
* Improve libtransmission's json-test
Set the locale C++ way to avoid any sort of inconsistencies, and also
restore it to the old one once finished testing.
* Improve transmission-show test runner script
Quote outputs to avoid CMake error about `message()` being called with
no arguments. Capture stderr to the same output file. Fallback to `git
diff` if `diff` wasn't found. A few other minor changes.
* Use imported CMake target for CURL
* Use imported CMake target for fmtlib
* Use imported CMake target for WideInteger
* Use imported CMake target for FastFloat
* Use imported CMake target for UtfCpp
* Use imported CMake target for Threads
* Use imported CMake target for Iconv
* Use imported CMake target for crypto backend
* Use imported CMake target for GTK
* Use imported CMake target for Qt
* Use imported CMake target for deflate
* Use imported CMake target for libevent
* Use imported CMake target for natpmp
* Use imported CMake target for miniupnpc
* Use imported CMake target for dht
* Use imported CMake target for psl
* Use imported CMake target for libutp
* Use imported CMake target for libb64
* Use include directories from libtransmission target
* Reformat CMake code
* Bump minimum CMake version to 3.12
* Add target sources separately via `target_source()`
* Make `tr_win32_app_info()` add target sources on its own
* Don't use `include_directories()`
* Don't use `add_definitions()`
* Limit use of `add_compile_options()`
* Move VDKQueue target declaration to a subdirectory
* Add `tr_disable_source_files_compile()` helper
* Add `tr_target_glib_resources()` helper
* Add `tr_gettext_msgfmt()` helper
* Enable AUTOUIC for Qt client
* Enable AUTORCC for Qt client
* Remove AUTO{MOC,RCC,UIC} source group overrides
* Add `tr_target_idl_files()` helper
* Move source group setup to `tr_qt_add_translation()`
* Add `tr_target_xib_files()` helper
* Prefer `target_sources()` to intermediate variables
* Use explicit visibility versions of `target_*()` commands
* Prefer genexes to conditions in `target_*()` commands
* Add `tr_allow_compile_if()` helper
* Leave only top-level `project()`, remove the rest
* Minor fixups
* Fixup Mac QL plugin install
* Fixup IDE target folders and source groups
* Compile images into an assets catalog
* Optionally sign resulting Mac bundle
* Move 3rd-party/utility/test targets to their own folders
* Enable ARC via compile options unconditionally
* Install base and localized resources into correct directory
This seems like a Xcode quirk: if subdirectory containing the resource file
matches the destination directory name (and probably if there's more than one
resource file being installed there), the resulting folder structure then
contains an extra subdirectory, i.e. Resources/dirname/dirname/resname.
* Group source files for better structure in IDEs (Xcode, VS)
* Remove Xcode project
Using Xcode is still possible via "Xcode" CMake generator.
* Use ad-hoc signature if one is not specified
* Always use ad-hoc signature on link, leave proper signing to CPack
* Install localized resources into correct directory (QL plugin)
* Don't include CTest (we don't use additional targets it provides)
* Revert "Remove Xcode project"
This reverts commit dc069f654f.